Monk: Way of the Geisha

by FrenchTech16

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Monk: Way of the Geisha

Monks of the Way of the Geisha are dedicated to the traditional arts. They put their talents to use entertaining customers on the occasion of banquets and performances. Geisha are also skilled in the art of seduction, able to charm their patrons through conversation, song, and dance. A traveling geisha may enjoy pretending to be an innocent willow or an alluring flower, but in battle, a geisha's training and enchanting beauty transforms them into a fierce fighter.

Traditional Arts

When you choose this tradition at 3rd level, you gain proficiency with the Performance skill if you don't already have it. You also gain proficiency with two instruments of your choice.

Additionally, you can use your Wisdom modifier, instead of of your Charisma, when making Charisma ability checks.

Deceptive Dancer

Starting at 3rd level, you can exploit openings created by your graceful movement. While you are under the effect of the Dodge action, when a creature within your reach makes an attack roll and misses, you can use your reaction to make an unarmed strike against that creature.

Sensual Touch

At 6th level, you gain the ability to get into a person’s mind with a soft caress of the cheek. When you would make an unarmed strike against a creature, you can instead expend 1 ki point to alluringly touch that target. That target must make a Wisdom saving throw against your ki save DC. A creature that is immune to being charmed automatically succeeds on its saving throw. On a failure, the target has disadvantage on checks and saving throws it makes in response to your monk features or attacks. At the end of each of its turns, and each time you inflict damage to it, the target can make another Wisdom saving throw. You must not have damaged this target for at least the past hour in order to target it with this feature.

Endless Endurance

Starting at 11th level, your past hardships have allowed you to steel yourself in times of fatigue. When you would gain a point of exhaustion, you can choose not to. Once you use this feature, you can't use it again until you finish a long rest.

Warm Embrace

Starting at 17th level, your gentle embrace is irresistible. Any creature who targets you with an attack or harmful spell while under the effect of your Sensual Touch feature must make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.

Additionally, you can now use your Sensual Touch feature on creatures you have recently damaged.

Design by: u/FrenchTech16

As always, feedback is appreciated!


Credit for artwork: "Ibuki Satsuki #2647251," 伊吹鸡腿子 aka Ibuki Satsuki.