Stone Breathing
Stone Breathing is one of the five main Breathing Styles derived from the Sun Breathing. Its focus is on drawing out all the energy that the user has in his body. Almost every stone breathing user stops after the fourth form because they don't have the strength needed to perform the Arc of Justice.
Stone Breathing Forms
There are six known forms but some 4th and 5th ranked stone style users have created exclusive ones.
Level | Technique | Rank | DMG |
---|---|---|---|
3rd | First Form: Up the Mountain | 1st | 1d8 |
4th | 1st | 1d8 | |
5th | Second Form: Upper Avalanche | 1st | 1d8 |
6th | 1st | 1d8 | |
7th | Third Form: Stone Skin | 2nd | 1d8 |
8th | 2nd | 1d10 | |
9th | 2nd | 1d10 | |
10th | 2nd | 1d10 | |
11th | 2nd | 1d10 | |
12th | Fourth Form: Volcanic Eruption | 3nd | 1d10 |
13th | 3rd | 1d12 | |
14th | 3rd | 1d12 | |
15th | Fifth Form: Arc of Justice | 4th | 1d12 |
16th | 4th | 1d12 | |
17th | 4th | 1d12 | |
18th | Sixth Form: Down the Mountain | 5th | 2d6 |
19th | 5th | 2d6 | |
20th | 5th | 2d6 |
First Form: Up the Mountain
The swordsman uses the strength of all his body to create a powerful single concentrated slash against a creature.
Immediately after a successful hit, you can use a bonus action to deal an extra 1d6 damage to the creature. The amount of extra damage increases as you gain levels, as shown in the last column of the table.
Second Form: Upper Avalanche
The swordsman cuts the target vertically. You use your movement to do a high jump (PHB p182) and use your action to do an attack on a creature in reach as you land.
If you moved before the jump and the attack hits, the creature can roll a dexterity saving throw with a DC of 10 + your prof. bonus to not fall prone. You deal an extra 1d6 of damage for every 60 cm (2 ft) that you have jumped in the air.
Third Form: Stone Skin*
The swordsman focuses all his strength on defense.
When a target is trying to attack you, as a reaction you may gain +4 AC. You lose this benefit the next time that you move or take an action, bonus action, or reaction. On your next turn, you cannot take actions, bonus actions, or reactions and your speed becomes 0.
Fourth Form: Volcanic Eruption
The swordsman uses the entirety of his current strength to make multiple consecutive slashes.
As an action, you may use all your extra attacks in a single one. If the attack hits you deal an extra 1d6 of damage for every extra attack you have. Your current breathing ends.
Fifth Form: Arc of Justice*
The swordsman focuses all his strength in his legs. The next attack roll has doubled the weapon roll damage, immediately after, the current breathing ends.
Sixth Form: Down the Mountain*
The swordsman makes a single strike with a weapon he is currently holding in two hands, concentrating all his strength in his hands. As an action you attack a creature with a disadvantage and your attack doesn't deal any damage. If the attack hits, the creature has to take a constitution saving throw with a DC of 10 + your Strength modifier + your prof. bonus to not become incapacitated for one minute. Immediately after, your current breathing ends.
Using a form decreases your current breathing by 6s. Every extra die isn't multiplied by a critical hit.