Adapted Spells
#### Swarm of Frozen Shards
*2nd level, Conjuration*
___
- **Casting Time:** 1 Action
- **Range:** 60ft
- **Components:** S
- **Duration:** Concentration, up to 1 minute
___
You fill the air with spinning shards of jagged ice in a cube 5 feet on each side, centered on a point you choose within range. A creature takes 4d4 slashing damage when it enters the spell's area for the first time on a turn or starts its turn there.
***At Higher Levels.***
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 2d4 for each slot level above 2nd.
#### Freeze Person
*2nd level, Transmutation*
___
- **Casting Time:** 1 Action
- **Range:** 60ft
- **Components:** S
- **Duration:** Concentration, up to 1 minute
___
Choose a humanoid that you can see within range. The target must succeed on a Dexterity saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make a Strenght saving throw. On a success, the spell ends on the target.
***At Higher Levels.***
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
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### Firebending
#### Fire Weapon
*3rd level, Evocation*
___
- **Casting Time:** 1 Action
- **Range:** Touch
- **Components:** S
- **Duration:** Concentration, up to 1 hour
___
A nonmagical weapon you touch becomes a magic weapon. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 fire damage when it hits.
***At Higher Levels.***
When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 2d4. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage increases to 3d4.
#### Fire Bane
*4th level, Evocation*
___
- **Casting Time:** 1 Action
- **Range:** 90ft
- **Components:** S
- **Duration:** Concentration, up to 1 minute
___
Choose one creature you can see within range. The target must succeed on a Constitution saving throw or be affected by the spell for its duration. The first time each turn the affected target takes fire damage, the target takes an extra 2d6 damage of this type. Moreover, the target loses any resistance to fire damage type until the spell ends.
***At Higher Levels.***
When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th. The creatures must be within 30 feet of each other when you target them.
#### Warm Shield
*4th level, Evocation*
___
- **Casting Time:** 1 Action
- **Range:** Self
- **Components:** S
- **Duration:** 10 minutes
___
Choose one creature you can see within range. The target must succeed on a Constitution saving throw or be affected by the spell for its duration. The first time each turn the affected target takes fire damage, the target takes an extra 2d6 damage of this type. Moreover, the target loses any resistance to fire damage type until the spell ends.
Thin and wispy flames wreathe your body for the duration, shedding bright light in a 10-foot radius and dim light for an additional 10 feet. You can end the spell early by using an action to dismiss it. The flames provide you with a warm shield which grants you resistance to cold damage.
\pagebreakNum
#### The Dancing Dragon
*8th level, Conjuration*
___
- **Casting Time:** 1 Action
- **Range:** 120ft
- **Components:** S
- **Duration:** Conjuration, 1 minute
___
By gathering threads of flames, you create a Huge fiery golden dragon in an unoccupied space that you can see within range. This dragon lasts for the spell's duration and occupies its space, as if it were a creature.
When the dragon appears, any of your enemies that can see it must succeed on a Wisdom saving throw or become frightened of it for 1 minute. If a frightened creature ends its turn in a location where it doesn't have line of sight to the dragon, it can repeat the saving throw, ending the effect on itself on a success.
As a bonus action on your turn, you can move the dragon up to 60 feet. At any point during its movement, you can cause it to exhale a blast of flames in a 60-foot cone originating from its space. Each creature in the cone must make a Dexterity saving throw, taking 7d6 fire damage on a failed save, or half as much damage on a successful one.
The dragon is tangible because of the flames used to create it, but attacks miss it automatically, it succeeds on all saving throws, and it is immune to all damage and conditions.
### Earthbending
#### Catapult Rock
*1st level, Transmutation*
___
- **Casting Time:** 1 Action
- **Range:** 60ft
- **Components:** S
- **Duration:** Instantaneous
___
You bend a rock weighing 1 to 5 pounds within range that might be a part of the ground. The rock flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the rock would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the rock strikes the target and stops moving. When the rock strikes something, the rock and what it strikes each take 3d8 bludgeoning damage.
***At Higher Levels.***
When you cast this spell using a spell slot of 2nd level or higher, the maximum weight of rocks that you can target with this spell increases by 5 pounds, and the damage increases by 1d8, for each slot level above 1st.
#### Mud Floor
*1st level, Conjuration*
___
- **Casting Time:** 1 Action
- **Range:** 60ft
- **Components:** S
- **Duration:** 1 minute
___
Slick mud covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration.
\columnbreak
When the mud appears, each creature standing in its area must succeed on a Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone.
### Airbending
#### Airbend
*Transmutation cantrip*
___
- **Casting Time:** 1 Action
- **Range:** 30ft
- **Components:** S
- **Duration:** Instantaneous
___
You seize the air and compel it to create one of the following effects at a point you can see within range:
* Control the temperature of the air around your body.
* You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn’t pushed with enough force to cause damage.
* You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
Adapted Spells
\pagebreakNum
Practice
Safe
Homebrewing
People love to flex their creative muscles while composing new homebrew content. More often than not, the inspiration for you homebrew comes from another source. Sometimes significantly. Other times just as a spark.
What is important for the community is that you share your sources of inspiration. This back cover can serve as an easy to find, easy to read place for you to do just that.
So go ahead, remove this chunk of copy and tell everyone who inspired you.
Cover Art: [Skiorh](https://skiorh.deviantart.com/art/Old-wizard-475018762)
When you're ready to share with the community, don't forget to mark your document as public so people can find it in the [GM Binder Search](https://www.gmbinder.com/search)
[WWW.GMBINDER.COM](https://www.gmbinder.com)
\columnbreak
##### Image credit in order of appearance
### Introduction
[Image01](https://www.gmbinder.com/images/0fYxdTY)
[Image02](https://pinterest.com/pin/739575570040684722/)
### Waterbending
[Image03](https://pinterest.com/pin/711216966131222447/)
[Image04](https://po.st/YYHMVz#bglwuYa)
[Image05](https://pinterest.com/pin/711216966144540359/)
[Image06](https://9gag.com/gag/aW1Eg74?ref=ios.s.others)
[Image07](https://m.duitang.com/blog/?id=805665270&belong_album=76618309)
### Firebending
[Image08](https://www.deviantart.com/dekades8/art/Scp-273-698975457)
[Image09](https://designyoutrust.com/2017/09/in-the-name-of-glory-absolutely-brilliant-concept-art-by-dominik-mayer/)
[Image10](https://twitter.com/noahbradley/status/1236360023879671808)
[Image11](https://www.deviantart.com/dropdeadcoheed/art/Azula-803212308)
[Image12](https://www.pinterest.co.uk/liamm0261/malazan/)
[Image13](https://br.pinterest.com/pin/360639882640313705/)
### Earthbending
[Image14](http://estou-sem.blogspot.com/2018/03/as-ilustracoes-de-fantasia-com-um-toque-chines-de-li-qian.html)
[Image15](https://www.deviantart.com/snatti89/art/21-30-June-Monk-540951478)
[Image16](https://wall.alphacoders.com/big.php?i=855933&lang=Swedish)
[Image17](https://www.artstation.com/artwork/E6ylv)
### Airbending
[Image18](https://twitter.com/eyeofscottie/status/1236353610168053760?s=12)
[Image19](https://br.pinterest.com/pin/711216966144591676/)
[Image20](https://pinterest.com/pin/AXBQs7QEkEJslKLLq8LYIiMTxwb4IcXF5hhQEBTiKexl-YyMo_sT_WM/)
[Image21](https://www.artstation.com/artwork/WLaG3)
### Adapted Spells
[Image22](https://www.artstation.com/artwork/r0nz2)