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<style> @import url('https://fonts.googleapis.com/css?family=Crete+Round'); @import url('https://fonts.googleapis.com/css?family=IM+Fell+French+Canon+SC'); .phb{ background-image: url("https://www.gmbinder.com/images/UCIUXyr.jpg"); font-family: "Crete Round"; font-size: 11.8px; } .phb:after { background-image: url(https://www.gmbinder.com/images/7IKHSzy.png); height:79px; content: "This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Homebrew and theme by u/AevilokE (Elias Garoufalias)"; padding-top: 60px; font-size:9px; padding-left:75px; } .phb:nth-child(even):after { background-image: url(https://www.gmbinder.com/images/IwEAlIs.png); padding-top: 60px; font-size:9px; padding-right:75px; } .phb h1 { color:#3D1Cbb; font-size: 36px;} .phb h2 { color:#3D1Cbb } .phb h3 { color:#3D1Cbb; border-bottom: 2px solid #aaa; } .phb h4 { color:#3D1Cbb } .phb h5 { color:#3D1Cbb } .phb h6 { color:#3D1Cbb; margin-left: 20px; margin-top:5px; margin-bottom:5px; } .phb blockquote h3 { color:#58180D; } .phb blockquote {background-color:#DDDDEE;} /* .phb hr+section blockquote { border-image:url(https://www.gmbinder.com/images/GaPVUC0.png) 66 round; background-image:url(https://www.gmbinder.com/images/CT6GVCH.png);} */ .phb hr+blockquote { background-color:#DDDDE0; border-image:url(https://www.gmbinder.com/images/T7Srh57.png)19; border-image-outset: 9px 0; } .phb hr+section blockquote { border-image:url(https://www.gmbinder.com/images/Z6MPBB2.png) 66 round; background-image:url(https://www.gmbinder.com/images/rz9H9fp.png); } .phb hr+section blockquote hr { background-image:url(https://www.gmbinder.com/images/NrSEA0H.png) } .phb hr+section blockquote hr+ul {color: #55119E;} .phb hr+section blockquote h3 {color: #55119E; border-bottom: 1px solid #0D1858} .phb hr+section blockquote table {color: #55119E;} .phb .classTable { border-image-source: url(https://www.gmbinder.com/images/7O0I9Uq.png); } .phb table tbody tr:nth-child(odd) {background-color:#DDDDF5} /*color:#9FAEbb; white footnote*/ .phb .footnote { position: absolute; bottom: 47px; width: 50%; color:#D5AF00; font-size: 9.7px; } </style> # Warlord - Fighter Variant With a final blow, a dwarf takes down the monster that stood before him, inspiring a fighting vigor to his comrades and allowing them to keep going. Preparing for a brutal charge, a battle scarred human storms forward alongside the warriors on his side, guiding them to certain victory. Warlords are in the heart of every great war, often leading vast amounts of troops from the front of the charge. They bring out the best of every fighter on their side, championing them to greatness. <!--### Hold Position *1st level warlord feature (replaces Second Wind)* You strive to create tactical advantages with every opportunity that presents itself. Whenever you would take an attack of opportunity, you can attempt to grapple or shove the creature instead.--> <!--### Valiant Word *1st level warlord feature (replaces second wind)* With your words, you let your allies know that the fight is a long way from being over. As a bonus action, you and friendly creatures within 20 feet of you that can understand you gain a number of temporary hit points equal to 1d8 + half your Warlord level for 1 minute. Once you use this feature, you must finish a short or long rest before you can use it again.--> <!--### Warlord's Presence *1st level warlord feature (replaces Second Wind)* Your very presence terrifies or inspires others. When you reach 2nd level, choose one of the following features. ***Rallying Presence.*** You and creatures within 30 feet of you can use their bonus action to move up to half their speed towards a hostile creature. ***Victorious Presence.*** Whenever you reduce a creature to 0 hp, friendly creatures within 10 feet of you gain temporary hit points equal to 1d6 + half your Warlord level. ******--> ### Warlord's Presence *1st level warlord feature (replaces Second Wind)* Your very presence inspires your allies to keep going even beyond their normal limits. While you are conscious, friendly creatures within 30 feet of you that are making death saving throws regain 1 hit point on a roll of 18-20. Additionally, whenever you reduce a creature to 0 hit points, you and friendly creatures within 30 feet of you that can see you gain temporary hit points equal to the deceased creature's CR. ### Combat Tactics *2nd level warlord feature (replaces Action Surge)* The battles you fight are nothing short of masterpieces. When you reach 2nd level in this class, you choose one of the following features that best describes your tactical approach to battle. ***Bait and Switch.*** When a creature targets you with an opportunity attack, as a reaction you can expose its defenses. Until the start of your next turn, creatures other than you make their attacks against it with advantage. ***Blitzkrieg.*** On the first turn of combat, you and creatures within 30 feet of you can make a weapon attack or take the Dash action as a bonus action. ***Divide and Conquer.*** When you hit a creature, you can choose to make it hard for it to ignore you. You and the creature then have disadvantage on attacks against <br>other creatures until you use this feature again,<br>or for the next minute. \columnbreak <p> ***Focus Fire.*** While a creature is grappled by you, attacks against it have advantage as you do your best to deter its defenses, and it has disadvantage on its attempts to escape. ***Hold your Ground.*** When a creature provokes an opportunity attack from you, you can attempt to grapple it instead. <!--### Lead by Example *2nd level warlord feature (replaces Action Surge)* The way you fight inspires others to be better. Based on your turn, you can grant one of the following benefits to friendly creatures within 60 feet of you. ***Attack Weak Points.*** When your attack roll for an attack surpasses the target's AC by 5 or more, creatures that can see you notice the weakness in the target's defense and add your Intelligence modifier on the attack roll for their first attack against it on their next turn. ***Optimal Reaction.*** When you succeed on a saving throw by 5 or more, creatures that can see you and fail on the same saving throw can use their reaction to try and mimic you, adding your Intelligence modifier to their roll. ***Something Else.*** When you something, creatures that can see you gain something. --> ### Commander's Attack *5th level warlord feature (enhances Extra Attack)* When you take the Attack action on your turn, you can forgo your second attack to direct a friendly creature within 60 feet of you to strike. On the target's next turn, it can make a weapon attack without using its action. This attack deals additional damage equal to your proficiency bonus. The number of attacks you can make does not increase at 11th and 20th level, instead, the number of creatures you can command in this way increases to 2 and 3 respectively. <!--### Tactical Actions *2nd level warlord feature (replaces Action Surge)* With a guiding word, you inspire your fellows to act at the right time. As a bonus action, you can command a creature within 60 feet of you that can understand you. On the target's next turn it can move an additional 10 feet and take an additional action of your choice. That action can only be the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action. If you command the creature to attack, the attack deals additional damage equal to your Charisma modifier. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest. Starting at 5th level, when you take the Attack action on your turn, you can forgo your second attack to command a creature without expending a use of this feature. --> <!--### Reckless Charge *6th level warlord feature (replaces Ability Score Improvement)* You words spark a fighting vigor in your allies. When you use your Valiant Word or Tactical Actions features as a bonus action, you can grant advantage on melee weapon attack rolls using Strength for this round to all creatures under the effects of either feature, as they strike with a primal ferocity. --> <!--### Thoughtless Aggression *6th level warlord feature (replaces Ability Score Improvement* When a creature under your command makes their first attack on their turn, they can decide to attack recklessly. Doing so gives them advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against them have advantage until their next turn. --> <!--### Brutal Critical *6th level warlord feature (replaces Ability Score Improvement)* You or creatures under your command can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack. --> <!--### Aggressive Charge *6th level warlord feature (replaces Ability Score Improvement)* As part of the Attack action, you can move up to 10 feet towards a hostile creature you can see. Creatures that take the Attack action as per your command also gain this benefit.--> ### Incite Tenacity *9th level warlord feature (enhances Indomitable)* As a reaction to seeing a creature within 60 feet of you failing a saving throw, you can expend a use of your Indomitable feature and allow it to reroll the saving throw as if it used the feature instead. <!----> ### Relentless *17th level warlord feature* Not even serious damage can stop you and your legions. When you would drop to 0 hit points, you can instead choose to drop to 1 hit point. Each time you use this feature beyond the first before you finish a short or long rest, you gain a<br>level of exhaustion. <!--*9th level warlord feature (replaces Indomitable)* As a reaction to a creature within 60 feet of you that can understand you failing a saving throw, you can allow it to immediately reroll the saving throw. If it does so, it must use the new roll, and you can't use this feature again until you finish a long rest. You can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level.--> <!--### Coordinated Actions *11th level warlord feature (replaces extra attack)* Whenever you use your Tactical Actions feature, you can command two creatures at once, rather than one. You choose the action each creature takes separately. The number of creatures you can command at once increases to 3 when you reach 20th level in this class. <div style='margin-top:23px;'></div> <!-- > ##### Variant Class > > This is a set of alternative features for the fighter class, meant to simulate the flavor of a warlord. <!--You gain the following warlord features instead of the mentioned fighter features.--> <!-- ### Inspiring Command 20th level (replaces extra attack) Creatures have advantage on their attack rolls for attacks you commanded them to take. --> <img src='https://www.gmbinder.com/images/N4iKv6m.png' style='position:absolute; bottom:-221px; right:-00px; width:850px;' /> <img src='https://www.gmbinder.com/images/HguQlQd.jpg' style='position:absolute; bottom:-20px; right:-00px; width:850px;' /><!----> <img src='https://www.gmbinder.com/images/XzbbBU4.png' style='position:absolute; top:-315px; right:-40px; width:860px; transform: scaleX(-1)rotate(193deg); filter: grayscale(1)' /> <img src='https://www.gmbinder.com/images/590xacb.png' style='position:absolute; top:-300px; right:650px; width:860px; transform: scaleX(-1); filter: grayscale(1)' /> <img src='https://www.gmbinder.com/images/590xacb.png' style='position:absolute; top:-300px; right:450px; width:860px; transform: scaleX(-1); filter: grayscale(1)' /> <img src='https://www.gmbinder.com/images/590xacb.png' style='position:absolute; top:-300px; right:300px; width:860px; transform: scaleX(-1); filter: grayscale(1)' /> <img src='https://www.gmbinder.com/images/590xacb.png' style='position:absolute; top:-300px; right:300px; width:860px; transform: scaleX(-1); filter: grayscale(1)' /> <!-- <img src='https://www.gmbinder.com/images/S6sz5dN.jpg' style='position:absolute; bottom:-0px; right:-500px; width:1437px; transform: scaleX(-1);' /> <img src='https://www.gmbinder.com/images/XzbbBU4.png' style='position:absolute; top:-260px; left:-730px; width:1160px; transform: rotate(90deg); filter: grayscale(1)' /> <img src='https://www.gmbinder.com/images/590xacb.png' style='position:absolute; top:-600px; left:-1400px; width:1660px; transform: rotate(90deg); filter: grayscale(1)' /> <img src='https://www.gmbinder.com/images/590xacb.png' style='position:absolute; top:-400px; left:-1400px; width:1660px; transform: rotate(90deg); filter: grayscale(1)' /> <img src='https://www.gmbinder.com/images/590xacb.png' style='position:absolute; top:-800px; left:-1400px; width:1660px; transform: rotate(90deg); filter: grayscale(1)' /> --> <div class="footnote">Art by Panda Ma, stains by Jared Ondricek, homebrew by u/AevilokE</div>