Warlock: The Gem Dragon

by kingstarman

Search GM Binder Visit User Profile

Otherworldly Patron

The Gem Dragon

Expanded Spell List

Great Wyrm Spells
Spell level Spells
1st Feather Fall, Absorb Elements
2rd Dragons Breath, Alter Self
3th Meld Into Stone , Blink
4th Confusion, Stoneskin
5th Geas, Legend Lore

Patrons Ancestry

At 1st level, your patrons ancestery determines the powers that it can impart to you. Chose from the list below 1 of the Draconic Ancestry types;

Gem Dragons
Dragon Element Breath type
Emerald thunder 30ft line
Sapphire Thunder 30ft line
Amethyst Force 15ft range / 5ft radius
Crystal Radiant 15ft cone
Topaz Necrotic 30ft line
Obsidian Fire 15ft cone
Amber Acid 30ft line
Jade Thunder 30ft line
Moonstone Psychic 15ft cone
Pearl Fire (Steam) 30ft line

Draconic Psionics

Additionally at 1st level, You harbor a wellspring of psionic power within yourself, an energy that ebbs and flows as you channel it in various ways. This power is represented by your Psionic Talent die, the starting size of which is a d6.

Draconic Psionic Options: You can use your Psionic Talent die in the following ways:

Breath Weapon: As an action, you can use your well of psionic energy to use your partons breath weapon. Each creature in range must make a Dextarity saving throw against your spell save DC or take damage equal to your Psionic Talent die. The breath weapons damage type and range is determined by the Patrons Ancestry feature.

Gem Cladding: As a reaction, you can clad your body in crystals. When a creature hits you with a weapon attack, you can reduce the damage by your Psionic Talent die.

Draconic Resilience: As an action, you can grant yourself and or your allies resistance to the damage type of your patron as per the Patrons Ancestry feature till the start of your next turn. You roll your Psionic Talent die and the number rolled is how many creatures you can target with this feature

Changing the Die’s Size: If you roll the highest number on your Psionic Talent die, it decreases by one die size after the roll. This represents you burning through your psionic energy. For example, if the die is a d6 and you roll a 6, it becomes a d4. If it’s a d4 and you roll a 4, it becomes unusable until you finish a long rest. Conversely, if you roll a 1 on your Psionic Talent die, it increases by one die size after the roll, up to its starting size. This represents you conserving psionic energy for later use. For example, if you roll a 1 on a d4, the die then becomes a d6.

Whenever you finish a long rest, your Psionic Talent die resets to its starting size. When you reach certain levels in this class, the starting size of your Psionic Talent die increases: at 5th level (d8), 11th level (d10), and 17th level (d12).

Psi Replenishment: As a bonus action, you can calm your mind for a moment and restore your Psionic Talent die to its starting size. You then can’t use Psi Replenishment again until you finish a long rest.

Draconic Empowerment

At 6th level, When you cast a spell you can change the damage type of that spell to be the same as your patrons as per the Patrons Ancestry feature.

Mental Blind Spot

At 10th level, your psionic abilities have given you an insight to the perception of others. You can make the hide action as a bonus action and if you do you can roll your Psionic Talent die and if you roll the maximum amount you become invisible for 1 minute.

Mental Lair

At 14th level, you can mentaly project an enemy into a copy of your patrons lair. As an action you can force a creature to make a Wisdom saving throw against your spell save DC or become metaly trapped within your patrons lair and can repeat this save at the beginning of each of their turns. While within your patrons lair that creature can not see other creature except yourself and you gain the following benefits;

  • As a reaction you can attack with illusion dealing psychic damage equal to your Psionic talent die.
  • As an action you can force the creature to make a Wisdom saving throw or become Frightened until the end of their next turn.
  • When you deal damage of the same type as your patron as per the Patrons Ancestry feature you can deal additional damage equal to your Psionic Talent die.

Art Credit

  • Wizards of the coast - Adult Sapphire Dragon
  • Sandara Tang - https://www.deviantart.com/sandara/art/Green-Crystal-Dragon-608696728
  • League of legends - Jade dragon wu kong

Eldritch Invocations

Draconic Scales

Prerequisite: Gem Dragon Patron Only

Hard armour like scales grow from your body and you gain +2 AC

Devour Magic

Prerequisite: Level 6, Gem Dragon Patron Only

You gain the Dispel Magic spell. It counts a warlock spell for you and when you successfully use this spell you gain temporary hit points equal to your warlock level plus your Charisma modifier.

Wings of the Dragon

Prerequisite: Level 14, Gem Dragon Patron Only

Crystalline draconic wings sprout from your back. You gain a fight speed equal to your walking speed.

Patrionic Projection

Prerequisite: Level 17, Gem Dragon Patron Only

You can use your advanced psionic abilities to project an image of your patron into the material plane. You can cast the Illusory Dragon spell once per long rest and the illusion takes the form of your patron and its breath weapon is the same as your patrons as per the Patrons Ancestry feature.

Pearl Dragons Steam Breath

This breath weapon can be used under water and being underwater doesn't grant resistance against this damage.

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.