Forktail

by Tomer

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Forktail

Forktails are related to dragons, but smaller and much less intelligent. The forktail can be recognised by two features. Firstly the males possess large horns upon their head, and secondly the forked tail that the creatures are named after, which carries a potent venom. Despite their large size, forktails are nimble in air, and while on the ground they become significantly less mobile but are still highly dangerous.

More Deadly than Dragons. Forktails though small and weaker than true dragons kill far more humanoids than true dragons. The forktails have a vicious and predatory nature to them. Typically, the creature will feed on livestock carrying away whole sheep, or biting cattle in two to feast on half before flying off with the remainder of the carcass. When the forktail becomes hungry it is willing to attack creatures twice its size and even humanoids. Forktails prefer to isolate a single creature, diving down on them before moving out of rangel. On the ground the forktail is less nuanced, lashing out with teeth, claw, and tail.

Toxic Tails. Forktails' namesake, that being their forked tail are their greatest assets. Their tails are deeply forked near their end and possess large spines, that in of itself would be enough to kill most creatures. To make the forktails more dangerous, the spines on their tails carry a highly toxic venom that inflicts great pain and can even cause death in weaker creatures. The toxin is highly valued by alchemists and poisoners as it can be concentrated into a even more deadly and dangerous toxin.

Prone to Conflict. Forktails are typically found in mountainous and forested areas, and nest in high places; mountain peaks or great trees. Forktails become even more dangerous during their mating seasons and as they care for their young. During mating seasons the normally isolated creatures come together, and do so violently. Males fight each other and become highly aggressive to other creatures in the region. Once the mating is over living near forktails in the region become even more dangerous. The pairs of male and female will attack any creature foolish or unlucky enough to venture near their nests. When their eggs hatch the parents venture out to make sure they are fed, which typically leads the forktails into conflict

with humanoid races.

Credit: Diego de Almeida


Forktail

Large dragon, unaligned


  • Armor Class 14
  • Hit Points 123 (19d10 + 19)
  • Speed 20ft., flying 40ft.

STR DEX CON INT WIS CHA
16 (+3) 15 (+2) 13 (+1) 6 (-2) 10 (+0) 8 (-1)

  • Skills Perception +2
  • Senses passive Perception 12
  • Languages -
  • Challenge 4 (1,100 XP)

Unbridled Aggression The Forktail has advantage on the first attack of its turn​.

Unstable Wings When the forktail takes damage during flight it must make a Constitution saving throw with a DC of the damage dealt. On a failure the forktail drops 30ft directly down. If the forktail hit the ground it takes no damage.

Actions

Multiattack. The forktail makes two attacks, one forked tail and one bite.

Forked tail. Melee Weapon Attack: +4 to hit, reach 10ft., one target. Hit 6 (1d6 + 3) piercing and the target must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save or half as much on a successful one.

Bite. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit 11 (2d8 + 3) piercing damage.


Greater Forktail

Huge dragon, unaligned


  • Armor Class 16
  • Hit Points 171 (18d12 + 54)
  • Speed 30ft., 60ft flying

STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 15 (+3) 8 (-1) 10 (+0) 8 (-1)

  • Skills Perception +3
  • Senses passive Perception 13
  • Languages -
  • Challenge 8 (3,900 XP)

Unbridled Aggression The Forktail has advantage on the first attack of its turn​.

Unstable Wings When the forktail takes damage during flight it must make a Constitution saving throw with a DC of the damage dealt. On a failure the forktail drops 30ft directly down. If the forktail hit the ground it takes no damage.

Actions

Multiattack. The forktail makes three attacks. One bite, one claw, and one forked tail attack.

Bite. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit 13 (2d8 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit 8 (1d8 + 4) slashing damage.

Forked tail. Melee Weapon Attack: +7 to hit, reach 10ft., one target. Hit 6 (1d6 + 3) piercing and the target must make a DC 16 Constitution saving throw, taking 21 (6d6) poison damage on a failed save or half as much on a successful one.

Legendary Actions

The forktail can take 1 Legendary Actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature's turn. Spent legendary Actions are regained at the start of each turn.

Claw. The forktail makes a claw attack.

Credits

Fortail Stats Reddit u/tomosr
Background image page 1: Ladescape of deer Byzwa Dher
Background image page 2: DMP environment Byzwa Dher

 

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