Darklurker
Darklurker
Large (celestial), Chaotic Evil
- Armor Class 15
- Hit Points 93
- Speed 0 ft., fly 40 ft. (hover)
STR DEX CON INT WIS CHA 15 (+3) 17 (+3) 19 (+4) 15 (+3) 11 (+1) 14 (+2)
- Saving Throws Con +6, Dex +8
- Skills Intimidation +4
- Damage Vulnerabilities Radiant
- Damage Resistances Bludgeoning, piercing, and slashing from non-magical weapons, necrotic
- Condition Immunities Charmed
- Senses Darkvision 60 ft., blindsight 30 ft., passive perception 11.
- Languages Common, Abyssal, telepathy 60 ft.
- Challenge 8 (3900)
Mitosis When Darklurker drops to less than half hp(46) dark lurker split. Both share the Darklurker stat block and health pool. When one is dealt a total of 23 damage, one dark lurker dies.
Actions
Multiattack. Darklurker makes two soul slash attacks
Soul Slash: +6 to hit, 5ft, one target. 10(1d10+5) slashing damage plus 22(4d10) necrotic damage.
Soul spear: +6 to hit, 100/200, one target. 10(1d10+5) piercing damage plus 22(4d10) necrotic damage.
Three Suns: Darklurker casts fireball at the 5th level. Darklurker's Spell Save is 17.