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> ## Secret Apprentice
>*Medium humanoid, Neutral Dark*
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> - **Armor Class** 21 (unarmored defense)
> - **Hit Points** 150 (20d8+60)
> - **Speed** 40 ft.
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>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|14 (+2)|22 (+6)|16 (+3)| 14 (+2)|16 (+3)|20 (+5)|
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> - **Saving Throws** Dex +13, Wis +10, Cha +12
> - **Skills** Athletics +9, Acrobatics +13, Deception +12, Intimidation +12, Lore +9, Perception +10, Persuasion +12, Piloting +9
> - **Damage Resistances** kinetic and energy damage from unenhanced attacks.
> - **Condition Immunities** charmed, frightened
> - **Senses** passive perception 20
> - **Languages** Galactic Basic, Binary, Shyriiwook, Sith
> - **Challenge** 22 (30,000 XP)
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>
> ***Forcecasting.*** The Secret Apprentice is a 12th-level forcecaster. Its forcecasting ability is Charisma (power save DC 20, +12 to hit with force attacks) and it has 53 force points. The Secret Apprentice knows the following force powers:
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>At-will: *affect mind, denounce, force push/pull, lightning charge, saber reflect, shock*
>1st-level: *dark side tendrils, hex, sap vitality, wound*
>2nd-level: *darkness, drain vitality, phasewalk*
>3rd-level: *choke, force lightning, force repulse, force suppression, sever force*
>4th-level: *dominate beast, drain life, force immunity, shocking shield*
>5th-level: *improved phasewalk, telekinesis*
>6th-level: *force chain lightning, improved force immunity*
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> ***Force-enhanced strikes.*** The Secret Apprentice's attacks are enhanced by its precision and the force, adding an extra 2 damage die to its weapon attacks (already included). Additionally, the Secret Apprentice’s attacks are considered enhanced for the purpose of overcoming damage resistance and immunity.
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> ***Force Resistance.*** The Secret Apprentice has advantage on saving throws against force powers and effects.
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> ***Form VII: Juyo.*** The Secret Apprentice's attack rolls score a critical hit on a 19-20.
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> ***Swift Caster (recharge 5-6).*** When the Secret Apprentice casts a power, it can choose to change the casting time of that power to 1 bonus action.
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> ***Unarmored defense.*** While the Secret Apprentice is wearing no armor and wielding no shield, its AC includes its Charisma modifier.
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> ***Unlimited Power (5/Recharges on a Long Rest).*** The Secret Apprentice can increase the power of its simpler lightning force powers. When it casts a force power of 6th-level or lower that deals lightning damage, it can deal maximum damage with that power.
The Secret Apprentice can use this feature with no adverse effects a number of times equal to its charisma modifier. If it uses this feature beyond this before it finishes a long rest, it takes 2d12 necrotic damage for each level of the power, immediately after it casts it.
Each time it uses this feature again before finishing a long rest, the necrotic damage per power level increases by 1d12. This damage can not be reduced in any way.
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> ### Actions
> ***Multiattack.*** The Secret Apprentice makes three attacks or it casts the *shock* force power and makes an attack.
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> ***Lightfoil.*** *Melee Weapon Attack:* +12 to hit, reach 5 ft., one target. *Hit:* 19 (3d8+6) energy damage.
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> ### Reactions
>
> ***Unleashed (Recharges on a Long Rest).*** When The Secret Apprentice is reduced to half its hit points or fewer, it can use its reaction to manifest a sudden burst of strength. The Secret Apprentice gains 50 temporary hit points, and regains 25 force points. It can not exceed its maximum force points.
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