Campaign Materials: Shadow of the Coast Campaign Setting, Shadow of the Coast Player Options
Cohorts: Dala Hablininbay, Strike, Ezekiel, Gowla
Ayres
The Ayres is a medium sized cog at about 55 feet from stern to bow. It has a deep cargo hold and four small cabins, one medium cabin, and one large cabin all used by officers and passengers. There is a small berth with three bunks that crew members share when there are no passengers using them. Otherwise crew sleep on the deck in sacks or on top of cargo.
She sails about 60 miles per day under decent winds and conditions. Lack of wind or rough waters can slow this considerably, and travel is often more about luck than skill.
The cargo holds can carry up to 80 tons of goods, with most of the lower deck consisting of two large cargo holds, one stern hold and one bow hold.
Crew
Cogs can run on ten to twenty crew members. More crew members allow for more and shorter shifts, increasing morale.
Crew Members
Belegin Nottinrin - Captain
Well dressed gnome accompanied by his eagle companion.
Skills: Persuasion
Sebastian Roberts - First Mate
His knowledge and charismatic nature have built up a respect with the crew. Some do think this strait-laced half-elf may have been a deadly pirate, though.
Skills: Intimidation, Persuasion, Vehicles (water)
Erin Thorn - Second Mate
From a long line of halfling sailors. Works the sailors hard, but is always in the weeds and so they respect her.
Skills: Navigator Tools
Wallace Jacobson - Steward
Hard man with a harsh glare who never smiles. His face is scarred and he's missing an eye. Takes his job very seriously. The crew is a bit afraid of him, and he likes it that way.
Skills: Insight
Mack Tolby - Cabin Boy
Sixteen year old human boy who wants to learn sailing. He slacks off in his duties every now and again, but is always trying to learn from the experienced sailors.
Dala Hablininbay - Lookout
Crass and irreverent, she's tall for a gnome. She uses the message cantrip to relay messages from the crow's nest.
Skills: Perception
Strike - Sailor
The warforged mostly stays to himself. When off duty he stares out at the waves unmoving.
Skills: Vehicles (water)
Gowla - None
A dwarven artificer who conducts research.
Skills: None
Grog - Sailor
A naval officer and explorer.
Skills: Vehicles (water)
Crew Costs
2x PCs: 0 gp
2x Specialist Officers: 80 gp
3x Sailors (Combat): 60 gp
3x Sailors: 45 gp
2x Deck Hands: 4 gp
3x Cohorts: 162 gp
TOTAL: 351 gp