Pathfinder 2nd Edition needs your homebrew!
This template allows you to create professional-looking homebrew documents for the Pathfinder Second Edition that will impress online communities and your players. While not a pixel-perfect carbon copy of the complex typography used by Paizo, this template attempts to faithfully reproduce every aspect of the layout, and will be regularly updated with new visual elements as they are introduced in later books.
Copyrighted Content
All artwork and visual layout elements in this template are copyrighted by Paizo Inc. and are used for demonstration purposes only. If you plan to distribute homebrew material using this template you must remove all elements that are copyrighted: page border, parchment background and the sidebar backgrounds. However, you may use this template to share homebrew with your players, as is.
Cover: "Pathfinder Roleplaying Game" by David Alvarez is licensed under CC BY-NC 4.0.
Fonts Used
Paizo uses multiple commercial fonts for their signature Corebook layout. I have been able to find fitting equivalents available for non-commercial use via Google Web Fonts.
The only exception is the font Taroca used in Pathfinder Corebook for book name and chapter and section titles. This font has unique design and is without alternative. It can be licensed from Monotype as Web Font. It costs $28.00 and allows you 10,000 page views per month, more than enough if you do not share the GMBinder link but instead use it only to print PDFs. To implement it, add the @import code in the template style, then change all references to Eczar font with Taroca Regular.
Get Support
This template is created and maintained by Apostol Apostolov. You can find me on Reddit, or the Grit and Glory Discord.
Changelog
V1.041 – 7th of March 2020
This is the first public release of the template. Improved HTML format of the item and creature templates. Fixed printing margins required by latest versions of the Chrome browser. Fixed sizes and templates for action icons.
Chapter Title (#)
Header 2 (##)
Use this header for subchapters, such as different types of equipment in the Equipment chapter.
Header 3 (###)
Use this header for various topics and separate rules, such as different aspects of combat.
Header 4 (####)
Use this header for feats and actions that need a separating line from the content below it.
Header 5 (#####)
Use this header for feats, actions and similar items that do not need a separating line from the content below it.
Header 6 (######)
Use this header for separating feats for specific level from those requiring lower or higher level.
Action Icons
The action icons supported are:
Instead adding image code every time you want to use icons, this template uses the GMBinder variables. They are already configured for you so all you need is use the codes 0A (free action), 1A (one action), 2A (two actions), 3A (three actions), R (reaction) and P (passive action). You can add more icons as they are introduced in Pathfinder rules using similar HTML code (and image should be hosted on Imgur).
Example Feat
Feat Title FEAT 1
Example Action
Action Title
Example Spell
Spell Title SPELL 1
Example Creature
Use Heading 2 for creature families that may contain one or several creatures with similar traits and abilities.
Creature Name
Use Heading 3 for individual creatures and their description, lore, habitat and behavior.
Creature Name CREATURE 1
Example Hazard
Hazard Name Hazard 1
Example Item
Item Name ITEM 1
Wide Page Format
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
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Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.
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The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
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Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
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Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
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Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
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Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
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Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
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Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
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Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
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Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
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Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
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Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
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Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
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Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
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COPYRIGHT NOTICE Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.