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Become a Patron!
### Pact Boon At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice. #### Pact of the Staff Your patron grants you a durable *quarterstaff*. You can use this staff as a spellcasting focus. You are considered proficient with this staff. Additionally, you learn the *Shillelagh* cantrip. This does not count against you number of cantrips known. If you lose your staff, you can perform a 1-hour ceremony to receive a replacement from your patron. This ceremony can be performed during a short or long rest, and it destroys the previous staff. The staff turns to ash when you die. ##### Eldritch Invocations #### Skilled Aegis *Prerequisite: Pact of the Staff feature* While wielding your staff, your unarmored armor class becomes 12 + your Charisma modifier. You cannot gain the benefits of a shield and gain the benefits of this invocation. #### Willful Focus *Prerequisite: 5th level, Pact of the Staff feature* While wielding your staff, you can choose one skill that you are proficient with. You can treat rolls of 9 or lower as a 10 instead with that skill. #### Elemental Channel *Prerequisite: 4th level, Pact of the Staff feature* Whenever you are hit by an attack that deals fire, cold, lightning, thunder, poison, or acid damage you can as a reaction absorb some of the elemental energy. On your next successful attack made with your staff you deal an additional 1d6 of the absorbed damage type. #### Druidic Influence *Prerequisite: Pact of the Staff feature* Whenever you cast *Shillelagh* on your staff, the duration for *Shillelagh* becomes 1 hour. #### Arcane Totem *Prerequisite: Pact of the Staff feature, 10th level* Whenever you cast *Shillelagh* on your staff, you can spend a spell slot as a reaction and change the damage die from 1d8 to 2d6. #### Eldritch Strike *Prerequisute: 5th level, Pact of the Staff feature* Whenever you cast a spell or make an attack with your quarterstaff, you can make an additional attack with your staff as a bonus action. \columnbreak #### Warding Staff *Prerequisite: 3rd level, Pact of the Staff feature* While wielding your staff you can cast *Counterspell* without expending a spell slot. You can't do so again until you take a short or long rest. #### Infernal Rod *Prerequisite: 5th level, the Fiend patron, Pact of the Staff feature* While wielding your staff you can cast *Fireball* at 3rd level without expending a spell slot once per long rest. #### Unfathomable Obelisk *Prerequisite: the Great Old One patron, Pact of the Staff feature* Whenever you succeed on an attack against a creature with your staff, you can as a reaction make a grappling check against the target as tentacles burst forth from your staff grabbing at the target. #### Feywood Stave *Prerequisite: the Archfey patron, Pact of the Staff feature* While wielding your staff, whenever you attempt to cast a spell that charms a creature you may choose one additional target. #### Hexstaff *Prerequisite: the Hex spell, Pact of the Staff feature* Whenever you attack a creature you have hexed with your staff you gain advantage on the first attack roll you make against them on your turn.