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___ > ## Blizchick >*Tiny Ice/Flying Type | Level 1 | SR 1* > ___ >- **Armor Class:** 13 >- **Hit Points:** 19 >- **Hit Dice:** d8 >- **Speed:** 10ft. walking, 25ft. flying > ___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|12 (+1)|10 (+0)|12 (+1)|6 (-2)|10 (+0)|12 (+1)| > ___ > - **Proficient Skills:** Arcana > - **Saving Throws:** Dexterity > - **Vulnerabilities:** Electric, Fire, Rock, Steel > - **Resistances:** Bug, Grass > - **Immunities:** Ground > - **Senses:** Darkvision 20ft. > ___ > ***Pressure:*** Any move targeting this Pokémon directly costs an additional 1 PP. > > #### **Hidden Ability** > ***Snow Cloak:*** This Pokémon's AC is increased by 2 in arctic conditions, or when it is snowing or hailing. > > ***Evolution:*** Blizchick can evolve into Flurree at level 8 and above. When it evolves, its health increases by double its level, and it gains 13 points to add to its ability scores (max 20). > ___ > ### Moves > > ***Starting Moves:*** Gust > > ***Level 2:*** Powder Snow > > ***Level 6:*** Mist, Mind Reader > > ***Level 10:*** Icy Wind, Ancient Power > > ***Level 14:*** Agility, Reflect > > ***Learnable Moves:*** > > TM: 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 19, 21, 27, 32, 33, 37, 40, 42, 44, 48, 51, 58, 68, 70, 76, 79, 88, 89, 90, 100 \columnbreak
___ > ## Flurree >*Small Ice/Flying Type | Level 5 | SR 8* > ___ >- **Armor Class:** 16 >- **Hit Points:** 51 >- **Hit Dice:** d10 >- **Speed:** 15ft. walking, 35ft. flying > ___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|15 (+2)|13 (+1)|15 (+2)|6 (-2)|12 (+1)|14 (+2)| > ___ > - **Proficient Skills:** Arcana, Intimidation > - **Saving Throws:** Dexterity > - **Vulnerabilities:** Electric, Fire, Rock, Steel > - **Resistances:** Bug, Grass > - **Immunities:** Ground > - **Senses:** Darkvision 30ft. > ___ > ***Pressure:*** Any move targeting this Pokémon directly costs an additional 1 PP. > > #### **Hidden Ability** > ***Snow Cloak:*** This Pokémon's AC is increased by 2 in arctic conditions, or when it is snowing or hailing. > > ***Evolution:*** Flurree can evolve into Articuno at level 15 and above. When it evolves, its health increases by double its level, and it gains 10 points to add to its ability scores (max 20). > ___ > ### Moves > > ***Starting Moves:*** Gust, Powder Snow > > ***Level 6:*** Mist, Mind Reader > > ***Level 10:*** Icy Wind, Ancient Power > > ***Level 14:*** Agility, Reflect > > ***Learnable Moves:*** > > TM: 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 19, 21, 27, 32, 33, 37, 40, 42, 44, 48, 51, 58, 68, 70, 76, 79, 88, 89, 90, 100
\pagebreakNum ___ > ## Sparky >*Tiny Electric/Flying Type | Level 1 | SR 1* > ___ >- **Armor Class:** 12 >- **Hit Points:** 18 >- **Hit Dice:** d8 >- **Speed:** 10ft. walking, 25ft. flying > ___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|11 (+0)|13 (+1)|10 (+0)|6 (-2)|10 (+0)|12 (+1)| > ___ > - **Proficient Skills:** Arcana > - **Saving Throws:** Dexterity > - **Vulnerabilities:** Ice, Rock > - **Resistances:** Bug, Fighting, Flying, Grass, Steel > - **Immunities:** Ground > - **Senses:** Darkvision 20ft. > ___ > ***Pressure:*** Any move targeting this Pokémon directly costs an additional 1 PP. > > #### **Hidden Ability** > ***Static:*** When this Pokémon is hit by a melee attack, roll a d4. On a result of 4, the attacker takes an amount of electric damage equal to this Pokemon's proficiency bonus. > > ***Evolution:*** Sparky can evolve into Zabolt at level 8 and above. When it evolves, its health increases by double its level, and it gains 13 points to add to its ability scores (max 20). > ___ > ### Moves > > ***Starting Moves:*** Peck > > ***Level 2:*** Thunder Shock > > ***Level 6:*** Thunder Wave, Detect > > ***Level 10:*** Thunderbolt, Ancient Power > > ***Level 14:*** Charge, Agility > > ***Learnable Moves:*** > > TM: 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 19, 21, 27, 32, 33, 37, 40, 42, 44, 48, 51, 58, 68, 70, 76, 79, 88, 89, 90, 100 \columnbreak
___ > ## Zabolt >*Small Electric/Flying Type | Level 5 | SR 8* > ___ >- **Armor Class:** 15 >- **Hit Points:** 46 >- **Hit Dice:** d10 >- **Speed:** 15ft. walking, 35ft. flying > ___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|14 (+2)|16 (+3)|13 (+1)|6 (-2)|12 (+1)|14 (+2)| > ___ > - **Proficient Skills:** Arcana, Intimidation > - **Saving Throws:** Dexterity > - **Vulnerabilities:** Ice, Rock > - **Resistances:** Bug, Fighting, Flying, Grass, Steel > - **Immunities:** Ground > - **Senses:** Darkvision 30ft. > ___ > ***Pressure:*** Any move targeting this Pokémon directly costs an additional 1 PP. > > #### **Hidden Ability** > ***Static:*** When this Pokémon is hit by a melee attack, roll a d4. On a result of 4, the attacker takes an amount of electric damage equal to this Pokemon's proficiency bonus. > > ***Evolution:*** Zabolt can evolve into Zapdos at level 15 and above. When it evolves, its health increases by double its level, and it gains 10 points to add to its ability scores (max 20). > ___ > ### Moves > > ***Starting Moves:*** Peck, Thunder Shock > > ***Level 6:*** Thunder Wave, Detect > > ***Level 10:*** Thunderbolt, Ancient Power > > ***Level 14:*** Charge, Agility > > ***Learnable Moves:*** > > TM: 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 19, 21, 27, 32, 33, 37, 40, 42, 44, 48, 51, 58, 68, 70, 76, 79, 88, 89, 90, 100
\pagebreakNum ___ > ## Burno >*Tiny Fire/Flying Type | Level 1 | SR 1* > ___ >- **Armor Class:** 11 >- **Hit Points:** 18 >- **Hit Dice:** d8 >- **Speed:** 10ft. walking, 25ft. flying > ___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|12 (+1)|12 (+1)|10 (+0)|6 (-2)|10 (+0)|12 (+1)| > ___ > - **Proficient Skills:** Arcana > - **Saving Throws:** Dexterity > - **Vulnerabilities:** Electric, Rock, Water > - **Resistances:** Bug, Fairy, Fighting, Fire, Grass, Steel > - **Immunities:** Ground > - **Senses:** Darkvision 20ft. > ___ > ***Pressure:*** Any move targeting this Pokémon directly costs an additional 1 PP. > > #### **Hidden Ability** > ***Flame Body:*** The flames from this Pokémon's body shine dim light in a 15 ft radius. In addition, when hit by a melee attack, roll a d10. On a 10, the attacker is burned. > > ***Evolution:*** Burno can evolve into Hothawk at level 8 and above. When it evolves, its health increases by double its level, and it gains 13 points to add to its ability scores (max 20). > ___ > ### Moves > > ***Starting Moves:*** Ember > > ***Level 2:*** Wing Attack > > ***Level 6:*** Fire Spin, Agility > > ***Level 10:*** Endure, Ancient Power > > ***Level 14:*** Flamethrower > > ***Learnable Moves:*** > > TM: 05, 06, 10, 11, 15, 17, 18, 19, 20, 21, 22, 27, 32, 35, 38, 40, 42, 43, 44, 48, 50, 51, 58, 61, 68, 76, 87, 88, 89, 90, 100 \columnbreak
___ > ## Hothawk >*Small Fire/Flying Type | Level 5 | SR 8* > ___ >- **Armor Class:** 14 >- **Hit Points:** 46 >- **Hit Dice:** d10 >- **Speed:** 15ft. walking, 35ft. flying > ___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|15 (+2)|15 (+2)|13 (+1)|6 (-2)|12 (+1)|14 (+2)| > ___ > - **Proficient Skills:** Arcana, Intimidation > - **Saving Throws:** Dexterity > - **Vulnerabilities:** Electric, Rock, Water > - **Resistances:** Bug, Fairy, Fighting, Fire, Grass, Steel > - **Immunities:** Ground > - **Senses:** Darkvision 30ft. > ___ > ***Pressure:*** Any move targeting this Pokémon directly costs an additional 1 PP. > > #### **Hidden Ability** > ***Flame Body:*** The flames from this Pokémon's body shine dim light in a 15 ft radius. In addition, when hit by a melee attack, roll a d10. On a 10, the attacker is burned. > > ***Evolution:*** Hothawk can evolve into Moltres at level 15 and above. When it evolves, its health increases by double its level, and it gains 10 points to add to its ability scores (max 20). > ___ > ### Moves > > ***Starting Moves:*** Ember, Wing Attack > > ***Level 6:*** Fire Spin, Agility > > ***Level 10:*** Endure, Ancient Power > > ***Level 14:*** Flamethrower > > ***Learnable Moves:*** > > TM: 05, 06, 10, 11, 15, 17, 18, 19, 20, 21, 22, 27, 32, 35, 38, 40, 42, 43, 44, 48, 50, 51, 58, 61, 68, 76, 87, 88, 89, 90, 100