Part 2
Notrick:
5th of Eben (Audio):
- Notrick started off on his own by going to the Temple of Kord. He met with the Archmandrite, who had a vision of Kord, swinging his hammer, and with each crash he saw hundreds of innocents crushed beneath, turned into sparkling crystals. Kord looked sad, with tears pouring down his face, but continued to pound the crystals into a single blazing white shard. Unsure of its meaning, Notrick left the Pure Kordite in their hands. They made the decision to forge a hammer and anvil from it, as it was once a shard of Kord's original hammer when it was shattered ages ago. They started work on it immediately.
- Notrick had Nameless identify a few things in his inventory, before heading to Clearwater Academy to purchase a few potions.
6th -7th of Eben:
- Notrick contributed to the crafting of what came to be known as the Godsforge, and the Hammer was known as Kord's Fist.
- He also collected Rocky, who now knows how to fetch, and made a pocket for him on his chest harness.
- On the end of the 7th, the Archmandrite held a naming ceremony atop the temple. As Notrick wielded Kord's Fist and brought the hammer down, lighting arced from the sky and connected with it, infusing both the hammer and anvil with a electric blue glow inside the glyphs.
8th - 13th of Eben:
- Afterwards, Notrick spent the entirety of the following days working on his sword, hammering away and planning with Master Coldren. Each night, the cold winter winds draw his attention to the sky, but he was never sure why.
- After completeing his eighth day of work upon the sword, he returned home as usual. A distant rumbling in the clouds compelled him to climb the highest point nearby, which happened to be the rooftop of the Temple of Pelor.
- After climbing to its highest viewpoint, he looked into the heart of the swirling stormclouds, and watched as blue light coalesced into a bolt of lightning that slammed into the side of the tower he clung to. From the smoldering crater, a Deva arose, standing 8 feet tall and radiating intense blue light. It introduced itself as Sarandiel, a messenger of Kord. The Deva told Notrick that Kord has been watching his progress, and wished to meet him. To do so, he must pass a trial. Notrick accepted, and took the hand of the Deva, falling into nothingness immedately afterward.
???, Ysgard: The Glory Fields
- Notrick slammed down into soft grass. As he stood up, and took his bearings, he was immedately swarmed by hundreds of creatures charging past, yelling and jumping and flying. He grabbed a dwaven in plate armor and asked what was going on. The dwaf, who introduced himself as Samuel, quickly told him to get ready for battle, and that he was on team Blue.
- In the next few moments, the swarms of creatures collided in the center of this grassy plain with another huge mass of creatures, painted in red colors. Notrick, seeing the ensuing battle, drew his Boomeraxe and charged in. In the following minutes, he fought his way through a horde of hostile creatures, slaying giants, warriors, demons, and a young blue dragon before falling to a psionic Githzerai warrior.
- As he died and his vision faded from his glorious battle, he was suddenly restored, sitting in a throne before a mass of creatures cheering. He sat to the right of the Githzerai, having won second place in the battle for his courage and strength, in the Valiant Halls.
- After the celebrations ended, Notrick found Samuel again and asked for instructions on how to find Kord. He was directed to the edge of Ysgard, to seek Musbelheim below.
???, Ysgard, the Floating Lands
- Leaving the Valiant Halls, Notrick wandered across the plains in the direction of the distant horizon, passing mountains and rolling grasslands. Eventually, he arrived at a sudden precipice. Looking down, he saw dozens of massive earthburgs floating amongst clouds.
- Leaping from this height, he descended slowly with his ring of feather falling to the nearest earthburg. Examining the realm around him, he continued downward, angling towards a glowing path of clouds below, where distant lightning seemed to flash occasionally.
- He stopped before his final descent, meditating for a time, and focused on the clouds below. His vision led him beneath, to a lava-filled structure. Occasional lightning arced from it, and seemed to draw him inward. Deciding it to be his destination, he leaped from the last earthburg and descended through the cloud layer into Muspelheim below.
???, Muspelheim, the Forge of Kord
- Notrick landed beneath the dense stormclounds on the edge of massive wrought iron structure, with lava flowing towards the center. Occasional lighting arced from the unseen center. Heading that way, Notrick observed massive iron golems watching his progress; threatening, but otherwise noncombative.
- As he passed the last spire of twisted metal and came within eyesight of the center, he saw the form of a massive, muscular, stout and old man, standing maybe fourty feet tall, hammering away at a massive anvil with an immense hammer. Each swing made the earth sudder, and lightning blasted out with each collision.
- The figure turned to Notrick and welcomed him to the Forge. The figure turned into lightning and struck the ground before Notrick, resolving into the same figure but short and normal sized, albiet with bright light pouring from his eyes. The figure was Kord, who was pleased to finally meet Notrick, who he had been watching for some time. He informed Notrick that he had concerns about the future, but to be certain that Notrcik was the right orc for learn about it and deal with it, he needed to complete one final task.
- Kord instructed Notrick to seek out Primordial Ossein, which he needed for his current work.
- Dismissing Notrick, Kord grew to his original size and resumed his smithing. A towering fire giant, weilding two massive shields on its back, stomped up to Notrick and instructed him to follow. The giant, named Shuloc, was Kord's assistant, and he would be the one to oversee Notrick's last trial.
- As they walked away from Kord's Forge, the giant told Notrick that he would find the Ossein in the depths of Nifelheim, far away and below Muspelheim. He gave Notrick a magic pickaxe, which he told him would be the only tool able to mine it. Notrick accepted, and as they reached the edge of the stoney plains beyond the forge, Shuloc picked him up and hurled him into the stormy clouds beyond and below the edge.
???, Nifelheim, the Firey Depths
- Notrick hurdled downward into darkness, mist whipping past him. After some time, the mist grew bright and red, and Notrick landed hard on a precarious rock in an ocean of boiling lava. The heat was immense, and his clothing immediately burst into flame.
- The lava and protruding rock surfaces stretched far away, curling harshly at the horizon. Nifelheim was a long, winding column, like a gargantaun snake, with gravity always pointing down towards the center. Notrick spied a gargantuan leg bone protruding from lava, the color of onyx, and he quickly headed that way.
- Frantically scrambling across the rocks, he arrived at the base of the colossal legbone, and ran into an enraged Salamander. The firey creature attacked him, and he engaged in mortal combat in the depths of the realm as his life burned away.
- He defeated it with few hitpoints left, and immediately began to hack at the bone with his magic pickaxe. With his last few breaths, he managed to dislodge a large piece. He turned and hurled the magic pickaxe into the mist above, in the direction of Muspelheim, praying that it would deliver him.
- His lungs on fire, he was suddenly teleported back to Shuloc, with his giant bone shard in tow, near death. After a short rest, they returned to Kord with the Ossein.
- Kord was very pleased with Notrick, and bestowed upon him his blessing as both a gesture of thanks and an imbuing of power to prepare him for struggles to come. He mentioned a group of interlopers who had come to him, seeking the knowledge of how he channeled his Godly power through his hammer. Kord was about to smite them, but they escaped as soon as they detected his displeasure.
- His mission fulfilled, Notrick was returned via lightning to the Ivory Plaza in Lutetia.
14th - 18th of Eben, Lutetia:
- Notrick crashed. Hard. After recovering, he immediately headed to the Temple of Kord to share his journey and resume work on his sword. He labored over it with the aid of Master Coldren, using the Godsforge and Kord's Fist, nearing completion after all this time, utilizing the bones, teeth, and claws of dragons, fur of a blink wolf, and high quality kordite.
- On the 18th, Notrick completed his masterwork. Christening it Thunderfury, he returned to the Capable Keep to practice with it and prepare for the trials ahead with his friends.
Nameless:
5th - 7th of Eben, Lutetia (Audio):
- Nameless spent his first couple days on his own reclining in the sofa in the front room of the Capable Keep, engrossed in his reading of the mystical Tome of Leadership and Influence. He stopped only to sleep for a few hours each day, until he had completed its reading, permanently improving his Charisma.
- He stopped only to aid Janos in his planar travel needs.
8th of Eben, Lutetia:
- Finishing the book in the afternoon on the 8th, Nameless went out for a stroll and made his way to the Temple to Erathis. Inside, he sought information about other forgotten or "dead" deities across the planes, learning some sparse information about the father of giants, Annam, and a few others.
- He then made himself a nice dinner and slept long and hard.
9th Eben, the Shadowfell:
- Nameless rolled out of bed and wished his way to the Shadowfell. Entering this dark and shadowy realm for the first time since before he started his journey, he found himself in a dusty, grey, ash-covered, decrepit version of his room in the Capable Keep in Lutetia.
- Exploring into what would be in the location of Janos' room in Athendria, he stumbled upon a horrific creature, weeping and moaning as it lurched towards him.
- Fighting his way out of its tight embrace, he fled into the street and shadowported to a nearby rooftop. The view gave him his first sight of an immense city, covered in ashes.
- All color seemed to leech out of the world, including himself, giving everything a greyscale hue.
- He proceeded to wander the rooftops, shadowporting from building to building and observing the ruined city and its denizens.
- Eventually he made his way to where Fevagore Castle would be in the Material Plane, observing a massive ruined fort in its place. He was noticed by a few strange figures, masked and garbed all in black. He fled before they could catch up to him.
- He headed to the temple of Melora to see how it was different, and saw five humanoid figures huddled around a small fire. Approaching cautiously, Nameless learned they were Shadar-Kai, cursed elves who live in this ruined city and who only take names once they've distinguished themselves to their tribe. They all wear stone masks as tradition, but aren't compelled to keep it on, unlike Nameless. They never leave this ruined city, Evernight, as the surrounding plane is even worse.
- If the Shadar-kai fail to distinguish themselves or fall into lethargy, they slowly fade into nothing. Nameless saw one of the followers missing an arm, which slowly faded away around the bicep.
- Nameless learned of a mirror which the Shadar-Kai use for a coming of age ritual, which gives them visions of their past lives and past distinguishing acts.
- Curious to see it, Nameless promised to help them hunt a creature known as a Balhannoth the following day, as a chance to distinguish themselves, in exchange for an opportunity to see this mirror. The Shadar-Kai who Nameless learned all of this from identified itself as Leader.
???, the City of Evernight:
- Nameless and the other Shadar-Kai shadowported along the rooftops of Evernight, towards the western edge of the city to find the Balhannoth. Along the way, three of the Shadar-Kai were killed by hazards in the form of grotesque monsters wandering the streets.
- Arriving at the edge of Evernight, Leader and Nameless looked for the Balhannoth. Instead, Nameless was drawn to a distant glowing cottage, exuding warmth and comfort, in the midst of the desolate plain beyond the boundary of the city.
- As he approached, feeling some strange connection with this tiny and simple home, it transformed into a writhing mass of tentacles and teeth. The Balhannoth had bewitched him and Leader, and now was trying to eat them both.
- After a short battle, dealing with a mostly invisible monster, Nameless managed to defeat it. Together with Leader, he left for the ruined fort to tell the rest of the Shadar-Kai of their success and to recruit them to drag the body back for food.
- After seeing the struggling Shadar-kai living inside the fort, Leader led Nameless down winding pathways to a small circular room. On the wall, a polished black circular disc was suspended on the wall, exactly like the one Nameless had touched all those months ago atop the Shadowfell Tower.
- Peering into its polished surface, Nameless was connected to Shar. They talked briefly, and she reiterated her stance on discouraging him from every succeeding on his own, since he owed his power to her and her alone. She also mentioned her continued interest in having him bring her Azazel, which she would further "bless" him as a reward.
- After the conversation was complete, Nameless met with the Shadar-Kai leaders, a small group named Blaze, Slice, and Fall, so named over the ways in which they distinguished themselves in combat. They talked about the moving castle of Shar, and its unknown locations.
- After all this, Nameless banished himself to a Demi-plane before reappearing back in Lutetia. He took a nap to recover from the journey.
11th of Eben: Lutetia, the Shadowfell, and Frostford:
- Nameless went to Fevagore Castle, seeking the room which correlated to the mirror room in the Shadowfell. He found a circular room, containing only perfectly manicured grass and a small clean fountain.
- He then visited the Temple of Pelor, and spoke with Bishop Winmar. As thanks for the Crew's role in defeating Pik and bringing him to the temple, the Bishop agreed to perform the Commune spell with Pelor on Nameless' behalf. In doing so, Nameless received the general sense that Pelor may be willing to help him defeat Shar, and that he was in fact directly descended from Azazel. This knowledge surprised the Bishop, and he promised to aid Nameless in the future and to treat him as a guest of honor due to his lineage.
- Nameless went to Clearwater Academy to find Professor Pergelor. Pergelor asked him to return to instrumentation, which he had left in the Shadowfell. Begging to be taken there, Nameless agreed to do so and used his Shroud of the Shadowfaller to teleport them both there. They arrived back in the Shadowfell, now in a ruined version of the College.
- Sneaking downstairs, they disrupted a dozing Shadow Dragon. It demanded tribute, which they failed to satisfactorily give, and Nameless promptly disintegrated the Dragon. Twice. It fled quickly after that, barely alive.
- Nameless collected Pergelor's instrumentation and returned them both to Lutetia. Then, Nameless paid for teleportation to Frostford. Once there, he visited the Manor of Heros, the hall created for the Capable Crew for their deeds in saving the Dragonborn in the flight from Thaumdural.
- He had dinner at the Soggy Grindylow, catching up with Benjamin Meadmaker, and returned to the Manor to sleep. While there, he encountered Prince Emry, now without an arm, who gave him the key to the Manor and his perpetual thanks.
12th - 18th of Eben, Lutetia:
- After returning to Lutetia, Nameless spent several days working on a broom of flying.
- On the 18th, after Janos completed his quest to deal with Osfire, Nameless traveled to the Forgotten Keep courtesy of Spinel to ask Sumia Silvertail for her input on Selune. After a brief conversation, Sumia asked Nameless to return in a couple weeks, after she had time to speak with her goddess about how she could help.
Janos:
5th of Eben (Audio):
- In the morning, Janos headed to the Divination offices at Clearwater Academy. He consulted with Master Pudor, a divination expert, on ways to scry across the planes. He described his own limited abilities, and directed Janos to speak with Mistress Rutrixi.
- Janos found her living within the Magician's Respite, inside a delapitated, hoarder's abode. She smelled of mold and cats, but was very accomodating to Janos' questions. She gladly underwent a ritual allowing Janos to ask questions about Minarous, but spontaneously went insane halfway through. Janos thanked her and let himself out.
- Ready to confront his problems, Janos sought out Nameless. He had Nameless planeshift him to Minauros, the third layer of Baator.
???, Minauros, the Great Mire
- He arrived in a stinking swamp, next to a watery pit. Wandering around randomly eventually led to find a bearded devil, chained in a pit. The devil, named So'galir, offered to guide him to the Sinking City of Minauros. After wandering for a time, So'galir tried to push Janos into a hole, but Janos dodged and So'galir fell into it instead. He was devoured by the gaping maw of a hidden monster, and Janos continued on alone.
- Janos wandered for hours, through burning steam and piercing hail, eventually making his way to a massive cliff. Once there, he found the Sinking City, with Jangling Hiter, the City of Chains, hanging from the clouds above. He snuck his way in across a massive bridge, avoiding eye contact with the many barbed devils watching the road. He passed many lemures on the bridge, who otherwise ignored him.
- After finding his way into the Sinking City, Janos avoided any contact with the more Hellish creatures, choosing to attract the attention of a hooded humanoid. Expressing interest, the creature led Janos to a small tavern, where it revealed itself to be a cambion named Jara'din.
- The cambion struck a deal with Janos; if he could steal an object called the Stalwart Beacon from the Archives of the Halls of Avarice, then he would give Janos any aid and intel he wanted during his stay in Minauros.
- Janos agreed, signing a soul contract, and they sealed the deal with a feast of a few souls, which Janos quite enjoyed.
???, Minauros, the Sinking City
- Janos traveled to the Halls of Avarice to submit his complaint. He found unfathomably long lines to see an attendant, as is suitable for Hell. Unwilling to wait forever, he made a distraction and slipped into line near the "end". He then waited in line for 36 hours before finally getting an audience.
- The clerk informed Janos of his options. He could regain his powers by submitting enough souls to settle his debt, or he could submit an inquiry to have Bael's decision overridden. The second option would take approximately a century. Unsatisfied, Janos asked about other options. A third, typically unused route would be to challenge Bael for his position of authority directly, and take his place in the hierarchy, reporting directly to Mammon, Archdevil of Greed and Ruler of Minauros.
- Considering his options, Janos took the required paperwork to challenge Bael directly and left, searching for the Archives. The pile of paperwork was approximately 800 pages thick.
- Janos found the entrance to the Archives off the side of the Hall of Avarice, guarded by two large minotaurs. Casually stepping past, he noticed Bael himself wandering through the main hall. Wanting to avoid conflict, Janos went full stealth mode.
- Below, Janos stealthily joined a tour group looking down into the Archives. The Archives was a massive tiered pit, covered in shelves, each level descending deeper. Spectators and minotaurs wandered each level, watching over the ancient hoard of Mammon's wealth.
???, Minauros, Mammon's Archives:
- Sneakily distracting the devilish tour group, and stealing the complex keystone from the bearded devil tour guide, Janos hid in the shadows and snuck into the Archives after they had left.
- The ensuing stealthy descent into the Archives defies description. Avoiding any sort of detection by the wandering Spectators or Minotaurs, and despite triggering one trap, Janos made it to the bottom of the pit, snatching several magical items along the way. The Stalwart Beacon resided at the bottom, embedded into a stone wall, and guarded by a sleeping Manticore.
- Crossing his fingers, Janos ripped the Beacon from its resting place with his Stone Giant strength, tossed it in his bag, and ducked behind a shelf to hide from the immediate attention this disappearance brought. Against the odds, he managed to climb back out of the pit undetected, hundreds of feet up, as the alarm was raised by the various creatures.
- Rushed out, he cast darkness to prevent any Minotaurs from seeing him as he left the single entrance to the Archives. He blended into the crowd and left the Halls of Avarice, returning to Jara'din at the tavern.
- Jara'din was amazed at his skill, took the beacon and promised to fulfill his side of the bargin. He even did Janos' 800 pages of paperwork for him. Janos took a long rest, preparing for the trials to come. He also asked Jara'din to find and purchase for him a potion of Cloud Giant strength, as well asa potion of Haste. Jara'din was happy to comply, throwing in a potion of healing for fun.
???, Beneath the Sinking City:
- Determined to find Racknar and reunite with his once patron and companion, Janos headed for the underbelly of Minauros to seek out the labor camps. He found the massive elevators beneath the city which lower to the distant swamp below, where hundreds of lemures and unfortunate souls labor in perpetuity to find riches and magic items for Mammon's hoard.
- Janos pretended to be Racknar's twin brother, tricking the overseer into letting him descend. It took several hours, but eventually Janos tracked Racknar to section 3a, in a sinking ruined tower. The reunion was awkward and short, and Racknar seemed dejected and listless. Deciding Racknar wouldn't be of much help to him anymore, since Janos had long since surpassed him in ambition and power, Janos promised to get him out of the labor camps and back into society once he had supplanted Bael.
- Janos returned to the tavern, taking the rest of the time to relax and psych himself up as Jara'din completed the paperwork. Once it was done, Jara'din returned it to him, told him where to deposit it, and bid him farewell, as they had both completed their sides of the deal.
- He ate another breakfast of souls in the tavern to hype himself up, stealing his money back from the hulking innkeeper when he wasn't looking.
- Janos returned to the Halls of Avarice, filed his paperwork, and took a nap while the request was being processed.
???, The Day of the TRIALS:
- Janos awoke and headed to the central chamber, where he could hear Bael angrily seeking out whomever had challenged him. After Janos appeared, and confidently strode forward, declaring himself as the challenger, Bael had a good laugh before promising to obliterate Janos.
- Bael proposed three trails: an arm wrestling contest, a footrace through the swamp, and combat. Agreeing, Janos sneaking downed his potion of Cloud Giant strength.
- Sitting down at a massive stone table, the arm wrestling contest quickly went in Janos' favor due to his cheating. With a final push, Janos brought Bael's arm down, smashing through the table and leaving him laying in a crater on the floor. Furious, and unwilling to accept his failure, Bael pushed on to the footrace.
- The race took place outside the Sinking City, on the other side of the bridge. The judge, whom Janos had turned his paperwork over to, informed them both of the winning criteria consisting of collecting three stone idols positioned in a loop out in the swamp, and returning to the finish line first.
- The race was off, and Janos downed his potion of haste, using its magical energy to push past all normal mortal limits of speed. This, combined with dashing, dodging and teleporting, allowed him to put distance between himself and Bael.
- Bael initially took several potshots at Janos as they ran, but seeing himself outdown in raw speed, he quickly spent his remaining energy on teleporting, flying, and doing his best to keep up with Janos. However, it was for naught, as Janos ran through the obstacles of the swamp, collected the three idols, and returned to the finish line before Bael could catch him. Janos maxed out at around 58 mph during the race (25.9 m/s).
- Fuming at his failure, Bael eagerly pushed Janos back to the Halls of Avarice for the final challenge. Despite already losing two of the three trials, he fully intended to destroy Janos for the humiliation. He stomped back to the Halls of Avarice and threw various devils out of his way to make room for a ring in which to fight.
- Bael and Janos entered the ring together, and Bael practically threw himself at Janos, forsaking his maul in favor of his massive fists. The ensuing one-on-one combat was brutal, with both parties hurting the other. Janos eventually slipped out of the ring, hiding amongst the various devils crowding around, trying to buy himself some time as his hitpoints continued to drain quickly.
- Janos barely managed to dodge some of Bael's more ferocious attacks, as he channeled his mastery over the powers of Minauros into his fists.
- As his health waned, and as he struggled to stay engaged with his adversary, Janos glanced over and saw a massive creature, serpentine, with horrid yellow eyes and scaled skin watching their fight. The creature winked at him and disappeared. As it did, Janos felt his warlock powers returning, and he rallied back and defeated Bael with few bits of health remaining.
- As the crowd of devils cheered, Janos soaked in his victory of the unconscious mass of minotaur at his feet. A voice in his head told him to come to the top of the tower, and he did so. Upon arriving at the peak, Janos saw the serpentine entity again, waiting for him. It introduced itself as Mammon, Arch Devil of Greed, Ruler of the Third, and his new patron.
- Mammon gave him full agency to do as he wished, having earned his place through peerless ambition and proving his place amongst those less talented. He bestowed upon Janos the Aspect of Avarice and formally rewrote his warlock contract to reflect the changes.
- Janos went downstairs, meeting a confused Racknar along the way, who was excited to hear that his debt was covered. Racknar ran away, and Janos took a well- deserved rest in the private quarters which had previously belonged to Bael.
- Over the following days, Janos enjoyed his victory, enjoying the many vices of Minauros before returning to the marsh to be planeswalked back to Lutetia by Nameless.
15th of Eben, Lutetia:
- Janos returns to Athendria! Having made it back to the Capable Keep, he quickly decided to deal with the issue of Osfire Danmo and the Cult of Racknar. Traveling there with the aid of Spinel, Janos spoke with the first person he found.
- The young man introduced himself as Shad, a once-thief who joined the cult to help support his younger sister Salathune. Osfire has taken her for his own "purposes" in the old temple of Selune, and Shad feared that she would be sacrificed by Osfire.
- Janos promised to help that night, before any more sacrifices would take place. He convinced Shad to try and get help from the other cultists if possible.
- Janos went deep into the woods, seeking Sumia Silvertail after hearing Shad talk about a shaggy white beast that attacked the cultists occasionally. He tracked her to a small cave, and she almost tore his face off. Initially distrustful, she agreed to support him in his overthrow of Osfire if he promised to return the temple to its original state and never use it again.
- That night, Janos strode into the meeting of the cultists, confronting Osfire. He cast silence to enhance his arrival, and activated the Aspect of Avarice to lend weight to his claims of taking control of the cult. Osfire refused to give over control, and dove in to fight Janos with glowing fists.
- After a short but explosive battle, Janos had fireballed and killed eight of the cultists, but the remaining cultists (with the influnce of Shad and Sumia) joined his side and overwhelmed Osfire. Janos took magical brass knuckles off his body, known as Thoughts and Prayers, and began the task of overhauling the cult.
16th - 18th of Eben:
- Janos worked with the remaining cultists and Sumia to restore the temple. He also attuned to Thoughts and Prayers and Dragonsbane. He gave Sumia instructions to guide his remaining 18 followers, and returned to Lutetia to rejoin the Capable Crew for the time being.
Spinel:
5th of Eben, Lubdin (Audio):
- Spinel traveled to Lubdin to reunite with Ruby and discuss what she had urgently referenced in her letter. After arriving, Spinel couldn't see her mother, so she spent a few hours tidying up the house and preparing for dinner. When her mother walked in later, she was totally shocked, and the two of them spent the evening talking about Spinel's adventures and catching up.
- Ruby revealed to Spinel that she has been finding many gemstones recently, laying about in the muck of Cuvel's Slough. Ruby seemed convinced they were a sign from Crayg, as she had first met him in the swamp near that area. Spinel agreed to investigate the following morning.
6th of Eben:
- Upon investigating the swamp with Ruby, Spinel found several additional gemstones, as well as a strange bubbling spot. Stepping into the ethereal plane, she observed a strong aura associated with a planar junction. Stepping back, she took a deep breath, told her mother not to worry, and dove into the muck, seeking the source of the bubbles. At some point, she was suddenly sucked along, twisting and turning into darkness.
???, Plane of Earth:
- Spinel was spit out in the bottom of a dark, wet pit, with rocky steep walls. Climbing out, she found herself in a strange cave filled with luminous rocks. Near the pit was a large pile of gemstones, of similar variety to what Ruby had been finding. Spinel wandered out of the cave, into a large dark space. Following a winding path, she saw a distant tiny city glowing faintly, before it was obscured by other large dark structures.
- As Spinel wandered nearby, she came across a strange stone hut with no windows or doors. As she stared at it, a humanoid figure sprang out from within it, stepping through the stone like it was nothing, and threatened her with dual sickles. She talked him down, identified herself, and discovered him to be Crayg, her father, and her mother's true love.
- Crayg was overcome with joy at the chance to reunite with his daughter, and told her all about his decades of torment locked out, away from Ruby. He had spent years trying to come back through the portal to Athendria, but was never able to replicate the circumstances that led him to accidentally falling through the first time, or the moment that sucked him back unexpectedly.
- Spinel spent the night, eating simple food with her father, talking for hours. At one point, an earthquake began to shake the ground, and upon inquiring, Crayg told her that it was Geos, an ancient zaratan, and the last of his kind. Geos had been upset recently, and was causing more earthquakes than usual as he wandered closer and closer to the Sevenfold Mazework, the city which Spinel had seen illuminated in the distance.
- As she fell asleep, Spinel received a vision of a great beast, stomping around in pain, causing earthquakes. She could sense its pain, located in its gut, and she sensed Melora's intent for her to heal it and restore balance.
???, The Great Dismal Delve:
- Spinel asked Crayg to guide her to the city, as she needed to aid Geos. Crayg agreed hesitantly, stating that he could take her there, but that he didn't want to get too close, since he had been banished many years ago. He was unwilling to share why. Together, they headed out into the massive network of canyons, caves, and tunnels known as the Great Dismal Delve.
- Along the way, they were attacked by a pod of Bulettes. Crayg did his best to keep them at bay with his sickles, but Spinel did the heavy lifting and killed two of them before the third fled. Impressed with his daughter, Crayg led the way with renewed confidence after seeing her in combat.
- It took them several days to reach the outskirts of the Sevenfold Mazework. Along the way, Spinel and Crayg had to navigate dangerous boulder rivers, avoid tunneling wyrms, and keep an eye on the other strange travelers in the darkness.
- As they neared the city, they were ambushed by several guardsmen. The initial tension gave way to familiarity, as the various guards seemed to recognize Crayg. The leader, a hulking Dao named Flint, expressed his disappointment in seeing Crayg near the city again, and informed both Crayg and Spinel they would be escorted to prison.
- Crayg protested, stating that Spinel could help the city, as he had seen some of her abilities firsthand, and she was well-suited to dealing with Geos. As they were marched into the city, Flint and the other guards contemplated his offer.
- The Sevenfold Mazework is a decorative city, filled with glowing green and blue crystals, as well as gigantic mushrooms that poured a dim light across the roads. The buildings had a distinctive, ziggurat style to them. Crayg and Spinel rested in a dingy dark jail cell, and Crayg told Spinel why he had been banished in the first place.
- Crayg had been Captain of the Guard, appointed to the defense of the Mazework and it's prized, ceremonial crystal, the Grand Zirconium. One day, on his watch, there was a sudden explosion on the egde of the city. He diverted many of his guards to investigate and protect people from harm, but when he returned to his post in the tallest tower of the central citadel, a massive gaping hole in the tower was all that remained of the Great Zirconium. His investigation turned up nothing, and he was stripped of his rank and banished.
- They eventually fell asleep, as distant earthquakes shook the ground.
???, The Sevenfold Mazework:
- Spinel and Crayg were brought before the Grand Council of the Mazework, comprised of members from the nobles houses of Chromium, Fermium, Tantalum and Nobelium. Crayg was acknowledged by Schist Fermium as a member of her house, but the other Dao seemed neutral or hostile towards them.
- Spinel convinced the Council she was on a mission from Melora to heal Geos, and rid them of their problems. As they were discussing, a guard broke in and exclaimed that Geos had finally broached the outer wall. Schist stepped forward, taking a stand for Crayg and Spinel and giving them a chance to redeem Crayg's legacy if they could stop Geos once and for all.
- They were marched to the outer border of the Mazework, and Spinel saw Geos in full view. The gargantuan beast towered as high as large hill, bigger than a castle, and had crushed part of the outer wall as it stomped around. It seemed in distress, moving its massive head and tiny eyes around in a state of panic. Spinel stepped forward, cast speak with animals, and tried to figure out its problem. She eventually understood that it had a tummyache, and it had been stomping around in pain, trying to eat things to calm down.
- As she sat there contemplating what to do, it studied her for a moment before suddenly swallowing her whole, along with all the rock she stood upon.
- She tumbled down into darkness, before stabilizing and getting her bearings. She had nowhere to go besides onward, so she pushed into the darkness, avoiding boulders and occasionally stumbling as the ground beneath her shuddered.
- As she wandered through the bowels of Geos, she came across more strange tunnels through the walls of his gut. Inspecting them, she was attacked by a dozen Thoqquas, steaming large magma worms that burrowed out of the walls. She cast ice storm on them, smiting all of them almost instantly, but also damaging Geos. The resulting tossing and turning almost crushed her, but she continued on.
- She came to a large bulging area, where two Xorn dug through broken crystals, muck, boulders, and more. They saw and attacked her, but she managed to destroy them both.
- After investigating the pile of stuff they had been digging in, she found that the room came to a narrowing choke point, which was now completely clogged with earth and sand. She proceeded to wash out most of it, eventually revealing a massive, silvery crystal dimly glowing, plugging the tunnel.
- Spinel used thunderwave to punch the crystal through, suddenly dislodging it. The walls of the tunnel shook, and a deluge of water and rocks swept Spinel along. She was tossed and pummeled before she suddenly launched out into open air, along with the giant crystal and other muck.
- Geos roared his approval, and turned to face her. He reached out and delicately touched her on the head, embuing her with his gratitude and a modicum of his power. As she stood there faintly glowing, with pebbles floating around her, the guards and Crayg arrived in disbelief. Crayg was overjoyed to see her alright, but even more astounded to see the presence of the Grand Zirconium, the sacred rock he had failed to protect so many years ago.
- Somehow, the Zirconium had ended up inside of Geos, and Spinel had released it. With one push, she had redeemed her father, healed Geos, pleased Melora, and saved the Sevenfold Mazework from destruction.
- The Council expressed their gratitude and offered Crayg a place back amongst his kind. However, Crayg stated his place was with his daughter and the love of his life, who he desperately wanted to return to.
- Crayg and Spinel returned across the Delve to strange cave where Spinel had arrived, and Spinel drew upon her own power and her connection to Melora to stretch open the portal back to Athendria.
- Together, the traveled between the planes back to Lubdin, where Crayg and Ruby were reuinted, and Spinel spent several days with her parents before returning to Lutetia.
19th of Eben, Lutetia:
- The Capable Crew reconvenes in Lutetia to discuss what comes next! They talked about the various pressing issues that had accrued while they were away: orc tribes amassing in the northwest, poor people being turned to stone, Gowron's disappearance, their summons to the High Council of Lutetia, and other issues.
- They decided they had spurned the demands of the Council long enough, and prepared to appear in their meeting the same day. The Crew traveled to Fevagore Castle and were escorted to a large meeting room. The circular outer wall was matched by a circular inner wall, around which sat the Council of Eight, the leaders of Lutetia in the absence of the Emperor.
- The members of the Council, representing different noble families, capable spellcasters, the military, and merchants, were mostly new to the Crew, except for Duke Claudicus Maximilian (who they had met briefly within the Hall of Erathis as a member of the Distillers, and adoptive father to Daedrin Maximilian in Brightshore) and Hierophant Zorythas Neresh (an elderly dragonborn who had been scammed by the cult of Racknar under Janos' recommendations). They grilled the Crew on their involvement surrounding the disappearance of the Nightwalker guild, as well as the nature of their relationship to the late Emperor Fevagore. The crew was (mostly) truthful in their recounting of events, especially Notrick, who felt a strange compulsion during the entire event to be especially truthful, to the point of making them all sound like horrible people.
- The evidence presented by the Crew, as well as their intimidating and aggressive communication tactics, led to a vote. Five of the Eight (the three who voted for harsher punishments were unknown) voted to let them go free without further harassment, under the assumption of better communication in the future about their activities.
- After the proceedings, the Crew decided to pay a visit to Frostford, to check in on their Manor and do some shopping. They paid a mage in college for transport, and were warped away to Frostford.
- Once they arrived, Janos paid 6650 gold to Sheila for 19 enchanted quarterstaves to distribute to his followers in time. She got right to work, understanding that such an order would take years.
- The Manor was in tip-top shape when they arrived to check on it. It was sparkling clean, but lacked much in the way of personal touches. The Crew paid the dragonborn who remained to purchase and install a variety of those personal touches, including: sculptures of Spinel's parents, an outdoor smithy for Notrick to work in, furniture and tools for all the rooms, and six employees to maintain the entire affair while they were away. In total, it cost they 4000 gold to furnish the place and 900 gold for three months advance pay for their employees.
- They slept overnight in their Manor, enjoying the luxury for a time, before waking the next day to return to Lutetia and face some of their other problems.
20th of Eben, Lutetia:
- Notrick spoke up and suggested that Gowron's sudden loss of contact and his inability to find him using the scrying orb points at some kind of significant problem. The team agreed to follow Notrick to where Gowron had been, to try and find out what happened to him.
- The Crew traveled to Squalortown, and broke into Gowron's shack. The main entrance had caved in entirely. Spinel used her abilities to clear the rubble, and they descended into Gowron's lair beneath the lake.
- Arriving at the central chamber, they found it to be utterly destroyed. Meticulously clearing the space and removing the rubble revealed several things: half a dozen small glowing purplish-pink crystals, much like the ones Gowron had shown Notrick before, a massive, silver, bismuth-like crystal glowing brightly, and Gowron's staff, discarded on the floor. All of these items emitted a potent magical aura.
- Notrick grabbed the staff, and was suddenly alarmed to hear the voice of Gowron inside his head. After speaking with him for a time, and sharing the staff by touch with Janos and Nameless, they pieced together some parts of the story.
- Gowron had been working for a shady group of financers, who regularly brought him supplies, provided his lab, and encouraged his work. Gowron had been pressured to test his methods on himself, before ramping up the test and accidentally maxing out the intensity of the procedure. He blacked out, but woke up to the sight of the three strangers destroying his lab and dragging him away. Now, he feels very odd, and is imprisoned in some strange cell, with a forcefield blocking his way.
- Notrick touched Gowron's staff to the large bismuth crystal, which promptly begane to partially collapse and shrink in size, as Gowron began to exclaim his enjoyment of the process. Stopping the procedure, Gowron stated he wanted more, but the Crew was unwilling to do anything further.
- In conclusion, the Crew suspected Gowron had somehow achieved Lichdom by accident, and his staff was connected to him and able to absorb these crystals. The crystals appeared to be formed from the lost souls of the poor people who had been petrified.
- Leaving Gowron's lab, the Crew returned to the Capable Keep. Notrick, feeling anxious, scryed upon his father Kolle. He witnessed Kolle bound in chains, walking through mud and snow in a line with several other orcs.
- Notrick cast suggestion through the orb on a nearby orc, and had him begin to describe their current location. Through that brief interaction, Notrick was able to pin their location as a point to the northeast he was partially familar with.
- Spinel wanted to go visit her family, so she left to do so. Notrick, Nameless and Janos went to purchase three horses from the stables of the Crimson Cloaks, and left Lutetia along the northern road, heading towards the last known location of Kolle.
- As they made camp along the road near the edge of the Crast Hills to the north, they witnessed a Gnome driving a Gneutralizer Mech Suit, seemingly patrolling the area for dangers.
21st of Eben, the Crast Hills:
- Traveling deeper into the hills, the Crew eventually arrived at the location Notrick had gathered from taking control of the random orc through the crystal ball. It was a narrow gorge, with heavy signs of a large number of people walking through. There were a few scattered bodies laying about, and the trail led off to the south.
- The team followed the path, traveling all day before arriving at the edge of a large, sprawling encampment. Sneaking up in the darkness, they saw dozens or orcs sitting around fires. In their midst, emanating an intimidating aura, were several Tannarukks; massive demonic orcs with bull horns and no regard for hygiene.
- Notrick took the lead, strolled into camp confidently, and sat down at the fire to speak with one of the orcs.
- He witnessed one of the Tannarukks eating some kind of limb, which likely belonged to a humanoid. It noticed him, and challenged him, claiming that it had never seen him before. The Tannarukk (named Raku) charged at him, with some of the orcs following suit.
- The ensuing battle saw Notrick taking on multiple orcs at once, activating his Lightning abilities gifted to him by Kord, and scaring away most of the other indecisive orcs. Nameless and Janos snuck in and began to take out the other Tanarukks and assorted monsters in the camp, such as ogres and giants.
- Evnetually a massive demon called Barzul stormed into their midst. It resembled a minotaur with six arms, standing over 12 feet tall, and was furious at this intrusion. It dealt serious damage to several of them, but the Crew managed to emerge victorious.
- Notrick ran into the heart of the encampment, and found his father Kolle, as well as dozens of imprisoned orcs, gnomes and humans. Notrick broke them out of their restraints, and together they gathered the shattered remains of the people of Urk.
- The Crew learned after the fact that the Tannarukk, with Barzul as their leader, had taken over Notrick's tribe and forcibly moved them from Urk, turning to raiding. They had murdered the previous chief and left the tribe without direction.
- After tending to everyone, some of the humans and gnomes agreed to head south and join Janos' order. The orcs regrouped and headed northeast, back towards Urk, to reestablish themselves. Notrick and Kolle agreed to try and establish ambassadors to Lutetia from Urk in the future, to try and prevent future potential conflict.
- The Crew returned to Lutetia.
- In the meantine, Spinel took her parents on a several day trip around the Empire. Ruby and Crayg were excited to see the sights and foods of Brightshore, Lutetia, Frostford, and more. Afterwards, they told Spinel they were going to move to Frostford, since it struck the ideal balance of city, wilderness, mountains, and comfort that they wanted.
22nd of Eben (Day 1 of the Night Festival):
- Upon returning to Lutetia, Janos put down a sizable order to get 30 wide-brim hats to give to his new recruits.
- Notrick remembered that there were Crimson Cloaks amassing at the edge of the city before they left, and he scryed upon Commander Gunderson. Notrick saw him leading a company of Crimsons Cloaks near the edge of Crast Hills, interrogating the humans who had left to join Janos' order. The Commander looked furious that the Crew had completed his mission before he arrived, and was turning to travel back.
- The Crew went to visit with the Council, informing them of their success in defusing the orc problem. The members who were present acknowledged the aid, and remarked on Gunderson's probable anger at being made useless. Notrick, in a fit of altruism, volunteered to fund the expenses of the expedition, on the condition that a pink apology letter be delivered to Commander Gunderson upon his return. The letter was hand written in broken common: "SRY 4 THE TRBLE, 2 SLOW ;)"
- Notrick dropped 6500 gold to handle the cost, and left feeling good about himself. The present council members thought it would be amusing as well, and promised to deliver the letter. They also agreed to make Notrick the official ambassador to Urk in future discourse.
- Janos was trying to hit on Councilmember Elsinor, but with no success. He spent the night invisible in her office with a bouquet of flowers, hoping to surprise her, but she only insisted he leave. He was a bit bitter.
23rd and 24th of Eben (Days 2-3 of the Night Festival):
- The Crew spent a few days relaxing and taking part of the Night Festival Activities.
- Notrick spent a few days working to craft a Ring of Spell Absorption from the inferior Zyndonium.
- Nameless spent the few remaining days left to craft a Broom of Flying.
- Janos commissioned crests for his Order of the Grasping Fist, as well as official seals for the Capable Crew.
25th of Eben (Day 4 of the Night Festival):
- Nameless received a message from the Silver Raven that Janos had given Sumia Sivlertail, that she had news for him.
- He immediately teleported to the Forsaken Keep, and spoke to Sumia. She gave him a crystal decanter filled with a dimly glowing, silvery liquid. She called it Moonfire, a rare substance only given to the faithful of Selune. Apparantly, Selune was willing to lend her strength against her sister Shar, and deemed Nameless worthy of a portion of her power.
- Janos instructed his followers to begin working on a farm to provide food for their numbers.
26th - 28th of Eben (Days 5-7 of the Night Festival)
- The crew did more lounging, relaxing, and enjoying of the festival activities.
- Spinel gave gifts to her teammates: Nameless got a Handy Spice Pouch, Janos received a Coin of Decisionry, and Notrick got a Tankard of Plenty.
- The Crew enjoyed the midnight festival, to usher in the new year, reminiscing on their adventures in the past several months. Nameless fly his broom into the sky, casting Sunburst and Fireballs to light up the sky amidst the fireworks and enhance the celebration.
- The team slept soundly, preparing to move onto the next portion of their journey in the new year.
1st of Nimbus, the Year 1094:
- The crew walked to the College, and requested transport to Modouli. They were warned of the potential danger, with the currently unsolved problem of the Phoenix wrecking havoc on the nearby area.
- Upon their arrival in the central Atrium of the Starview Palace in Modouli, they sought out information from someone who had witnessed the recent Phoenix attack. They were directed to the offices of Dire Ranid, a massive human sorceror, who had survived the attack. When the crew questioned him, he described the massive bird flying over a quarter of the city, accompanied by some strange music which seemed to ebb and flow. He reccomended they get lunch from his local favorite food stand, the Flavor Gypsies.
- They bought food grilled meat kebabs from the Flavor Gypsies on the eastern side of town. Janos became acquainted with the proprioter, an intimidating half-ogre with ginger hair named Redjaw. He shared what he knew, including some brief gossip about the Breathless having a station out in the desert.
- Janos convinced Redjaw to think of the members of his Order if Redjaw ever needed an escort. Surprisingly, Redjaw seemed to take this into full consideration.
- The Crew headed to the southeast of town, witnessing the burned wreckage of that part of town where the Phoenix had flown. They saw its obvious burnt path back into the desert: blackened sand with hints of glassy chunks from the extreme heat.
- Notrick borrowed Nameless' broom to fly up and high and scry deeper into the desert, but could only see further paths leading away from the city.
- Deciding to stay the night, the Crew slept at the Mighty Tulip Inn. Janos, being cheap, looked elsewhere and slept at the dingy Cheap Mandolinn.
2nd of Nimbus (Battle with the Phoenix!):
- The Crew went shopping, and bought a wand of magic missiles for Notrick, as well as multiple healing potions.
- They left around noon, and headed around 50 miles on foot into the desert, following the path of melted sand and glass and charcoal. Near dusk, they spotted a distant glow on the horizon...
- The reckoning with the Phoenix, the last of the Horrors once banished by Birru, had come.
- The crew attempted to sneak up on it, as it sat smoldering like a bonfire within a crater, but Nameless tripped and alerted it. It sprung into action, heating the area to unbearable levels, and attacked.
- The Crew fought it off, hitting it when they could, and trying not to be destroyed in the process. Nameless transformed into shadow, and hid within nearby rocks, trying to banish it, which Janos ran around destroying many of the small glass-like fire elementals crawling out of the sand.
- Out of the blue, the Crew's old friend Kestrel came running over a sand dune to join the fight. She had been sent by her guild to investigate, and she ran to help when she saw her friends in combat.
- At one point, a sudden, powerful chord was struck, and all the players were suddenly hit with physic pain. Three of them were stunned by the impossibly powerful physic blast, while the others kept going. The source of this blast was revealed to be Luther Noxis, the bardic member of the Velkian Dissidents, who had been watching the battle invisibly and had decided to intervene.
- Kestrel managed to resist the influence and managed to finished the Phoenix with a blast from her magical Ring of the Ram.
- Luther Noxis was annoyed, complaining in old elvish, and planeshifted away, seemingly finished with the group and the Phoenix both.
- The Phoenix exploded, and coalesced into a massive, cinder-like egg. After trying many methods to destroy or damage it, Nameless chose to banish it to the elemental plane of Ooze, as far from its origin plane as possible. This worked, and the team left the area and made camp in the desert nearby.
- In the middle of the night, they were attacked by a massive Purple Worm. Notrick managed to slay it after he was swallowed whole, and harvested plates from it, despite being badly hurt by acid in the meantime.
3rd of Nimbus:
- The team awoke the next day, exhausted, but ready to head home. They returned to Modouli, and sought an audience with the local leader. This turned out to be the Grand Baroness of Modouli, Kaleerah Bekshan. This half-elf woman interrogated them, learning of their efforts, and promised to gift them 32000 gp as a reward for their heroic efforts.
- Notrick learned of a master smithy named the Heat of the Moment in Modouli, owned by a goliath man named Arthag Keenmaker. He was interested to seek out his advice in the future.
- The Crew then paid for transport back to Lutetia, and headed straight to the Council to share the news of their success. The council was impressed and grateful once again, and had no further news to share with them. The Crew returned to their Capable Keep and enjoyed a lovely dinner, sleeping long and hard to recover.
- Before heading to sleep, Notrick tried to scry upon Luther Noxis. He succeeded, spying upon Luther entering a dark cave in a snowy region. At the back of the cave, he saw dark elf with short-cropped hair in plate armor waiting, wielding two glowing staves. On her chest, was a strange iron harness, with a polished black disc in its center. It resembled strongly the silvery harness the Crew had found in the sand pit where the Phoenix had been dwelling, except that harness had a bowl in the center, and not a disc.
- Her eyes were obscured by a scarf, covering but not fully concealing large scars which went across her face. She greeted him, inquiring about his efforts. He stated it was a failure, that his experiments were unsatisfactory and mentioned the Crew had inconvenienced him. She seemed bored, and replied that she had also struggled with the "Shadow Bitch." Together, they vanished, ending his scry.
4th of Nimbus:
- Waking the next day, the team had a variety of concepts to dwell upon. First, they traveled to the Temple of Kord to seek advice from Archmandrite Kantor. He was baffled by the harness, and had no insight into its purpose.
- Notrick went to his anvil, and prayed for guidance from Kord. He had a vision of the Kiln where he had met Kord, and received some insight into the nature of the harness, and that the party already has something compatible with it.
- Afterwards, they headed to the Temple of Erathis, to seek an audience with Kussek Runebrew. He was also unable to give much more insight into the purpose of the harness, other than it looked like some kind of receptacle for some kind of lens.
- They crew walked outside and Nameless told Kussek of the Sphinx's Oasis in the desert. Kussek was fascinated, and took extensive notes. In the meantime, Janos robbed the triple-locked chest within Kussek's personal chambers, looting a Dagger of Warning, a +2 Wand of the War Mage, and a Potion of Growth.
- Afterwards, the crew headed to the Temple of Pelor to seek answers from Nameless' connection with the Archbishop...
Capable Crew Kill Count:
Since the start of our D&D game, the Capable Crew has slain many different beasties and baddies in the name of justice, coin, or whimsy. Here is the damage:
CR ¼:
Goblins x7
Skeleton x 200+
Nightwalker Bandit x11
Zombies x200+
Bael Cultist x8
CR ½:
Shadows x2
Piercers x3
Darkmantles x3
Orcs x30
Magmins x41
CR 1:
Animated Armor x4
Sea Spawn x20+
CR 2:
Ogre x4
Weresquirrels x8
Grick x3
Griffon x1
Orc Eye of Gruumsh x4
Orc War Chief x2
Nightwalker Bandit Captain x4
Thoqqua x6
CR 3:
Rejuvenating Corpse x3
Displacer Beasts x3
Minotaur x1
Basilisk x3
CR 4:
Deathlock x3
CR 5:
Wraith x1
Troll x2
Roper x1
Water Elemental x2
Fire Elemental x1
Kraken Priest x2
Half-Black Dragon Veteran x1
Bulette x3
Xorn x2
Tanarukk: x6
CR 6:
Annis Hag
Blink Wolf x3
Young White Dragon
Wyvern x2
CR 8:
Chain Devil x1
Breathless Assassins x5
Poor helpless Zedhra
Not so poor or helpless Nix
Hydra x1
Corpse Flower x1
Fomorian x1
Canaloth x1
Frost Giant x1
CR 9:
Rot Troll x1
Grey Slaad x1
Young Blue Dragon x1
CR 10:
Elder Ooblex x1
Sonic Deterrent x1
Infernal Salamander x1
CR 11:
Dire Troll x1
CR 12:
BoneClaw x1
CR 13:
Beholder x1
Young Red Shadow Dragon x1
Revenant Goblin: Pik
The Angry x1
Death Giant x1
CR 15:
Purple Worm x1
SkullLord x1
CR 16:
Pugilist Protodeacon of Bael: Osfire Danmo
Marilith Demon x1
CR 23:
The Kraken
The Ionfyre Phoenix
CR 24:
Ancient Red Dragon: Hemdorak the Merciless
CR 25:
Ancient Chimeric Dragon: Syvleth the Rotten