##### Necromancer
| Level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
|:---:|:---:|:---|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|
| 1st | +2 | Spellcasting, Arise and Obey|3 | 2 | — | — | — | — | — | — | —| —| 3 |
| 2nd | +2| Undying Ambitions | 3| 3 | — | — | — | — | — | — | — | — | 3 |
| 3rd | +2 | Necromantic Aspiration | 3 | 4 | 2 | — | — | — | — | — | — | — | 4 |
| 4th | +2 | Ability Score Improvement| 4 | 4 | 3 | — | — | — | — | — | — | — | 4 |
| 5th | +3 | Wicked Improvements | 4 | 4 | 3 | 2 | — | — | — | — | — | — | 5 |
| 6th | +3 | Aspiration Feature | 4 | 4 | 3 | 3 | — | — | — | — | — | — | 6 |
| 7th | +3 | ─ | 4 | 4 | 3 | 3 | 1 | — | — | — | — | — | 6 |
| 8th | +3 | Ability Score Improvement | 4 | 4 | 3 | 3 |2 |— | — | — | — | — | 7 |
| 9th | +4 | ─ | 4 | 4 | 3 | 3 | 3 | 1 | — | — | — | — | 8 |
| 10th | +4 | Aspiration Feature | 5 | 4 | 3 | 3 | 3 | 2 | — | — | — | — | 9 |
| 11th | +4 | ─ | 5 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — | 9 |
| 12th | +4 | Ability Score Improvement | 5 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — | 10 |
| 13th | +5 | ─| 5|4| 3| 3| 3 | 2|1 |1 | — | — | 11 |
| 14th | +5 | Aspiration Feature | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — | 12 |
| 15th | +5 | ─ | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — | 12 |
| 16th | +5 | Ability Score Improvement | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — | 13 |
| 17th | +6 | ─ | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 | 14 |
| 18th | +6 | ─ | 5 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 | 15 |
| 19th | +6 | Ability Score Improvement | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 15 |
| 20th | +6 | Unholy General | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 | Special |
### Spellcasting
As an adept of dark arts, you have a Grimoire containing Spells that show the first glimmerings of your true power.
#### Cantrips
At 1st level, you know three cantrips of your choice from the necromancer spell list. You learn additional necromancer cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Necromancer table.
#### Grimoire
At 1st level, you have a Grimoire containing six 1st-level necromancer spells of your choice. Your Grimoire is the repository of the necromancer spells you know, except your cantrips, which are fixed in your mind.
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#### Preparing and Casting Spells
The Necromancer table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.
You prepare the list of necromancer spells that are available for you to cast. To do so, choose a number of necromancer spells from your Grimoire equal to your Intelligence modifier + your necromancer level (minimum of one spell). The spells must be of a level for which you have spell slots.
For example, if you're a 3rd-level necromancer, you have four 1st-level and two 2nd-level spell slots. With an Intelligence of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination, chosen from your Grimoire. If you prepare the 1st-level spell magic missile, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells.
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You can change your list of prepared spells when you finish a long rest. Preparing a new list of necromancer spells requires time spent studying your Grimoire and memorizing the incantations and gestures you must make to cast the spell: at least 1 minute per spell level for each spell on your list.
#### Spellcasting Ability
Intelligence is your spellcasting ability for your Necromancer Spells, so you use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when Setting the saving throw DC for a Necromancer spell you cast and when Making an Attack roll with one.
##### Cantrips (0 Level)
- Acid Splash
- Chill Touch
- Dancing Lights
- Frostbite (XG)
- Green-Flame Blade (SC)
- Infestation (XG)
- Mold Earth (XG)
- Poison Spray
- Ray of Frost
- Spare the Dying
- Sword Burst (SC)
- Thaumaturgy
- Toll the Dead (XG)
- True Strike
- Thunderclap
- Tasha's Caustic Brew (TCE)
- Lightning Lure
- Minor Illusion
- Message
##### 1st Level
- Bane
- Cause Fear (XG)
- Command
- Mage Armor
- Detect Evil and Good
- Detect Poison and Disease
- Disguise Self
- Inflict Wounds
- Protection from Evil and Good
- Shield
- Ray of Sickness
- Hex
- Purify Food and Drink
- Identify
- Magic Missile
- Detect Magic
- Comprehend Languages
- Alarm
- Grease
##### 2nd level
- Aid
- Augury
- Blindness/Deafness
- Blur
- Borrowed Knowledge (SCC)
- Darkness
- Gentle Repose
- Lesser Restoration
- Vortex Warp (SCC)
- Web
- Wither and Bloom (SCC)
- See Invisibility
- Shadow Blade (XG)
- Rime's Binding Ice (FTD)
- Phantasmal Force
- Melf's Acid Arrow
- Ray of Enfeeblement
- Arcane Lock
- Flaming Sphere
- Misty Step
- Detect Thoughts
- Hold Person
- Nystul's Magic Aura
- Enlarge/Reduce
- Scorching Ray
##### 3rd Level
- Animate Dead (read below)
- Antagonize (BMT)
- Blink
- Fear
- Feign Death
- Magic Circle
- Phantom Steed
- Remove Curse
- Revivify
- Speak With Dead
- Spirit Shroud (TCE)
- Summon Undead (TCE)
- Vampiric Touch
- Hypnotic Pattern
- Counterspell
- Enemies Abound (XG)
- Dispel Magic
- Fireball
- Lightning Bolt
- Leomund's Tiny Hut
##### 4th Level
- Arcane Eye
- Evard's Black Tentacles
- Blight
- Death Ward
- Locate Creature
- Mordenkainen’s Private Sanctum
- Leomund's Secret Chest
- Phantasmal Killer
- Shadow of Moil (XG)
- Sickening Radiance (XG)
- Spirit of Death (BMT)
- Banishment
- Dimension Door
- Otiluke's Resilient Sphere
- Vitriolic Sphere
- Arcane Eye
- Dominate Beast
##### 5th Level
- Danse Macabre (XG)
- Antilife Shell
- Contagion
- Dream
- Dimension Door
- Hallow
- Negative Energy Flood (XG)
- Raise Dead
- Rary's Telepathic Bond
- Enervation (XG)
##### 6th Level
- Circle of Death
- Create Undead (read below)
- Disintegrate
- Eyebite
- Harm
- Arcane Gate
- Magic Jar
- Move Earth
- Soul Cage
- True Seeing
##### 7th Level
- Power Word Pain (XG)
- Etherealness
- Finger of Death
- Forcecage
- Resurrection
- Symbol
- Delayed Blast Fireball
- Dream of the Blue Veil (TCE)
##### 8th Level
- Abi Dalzim’s Horrid Wilting (XG)
- Maddening Darkness (XG)
- Demiplane
- Feeblemind
- Mighty Fortress (XG)
- Antimagic Field
- Maze
##### 9th Level
- Astral Projection
- Blade of Disaster (TCE)
- Psychic Scream (XG)
- Power Word Kill
- Wish
- Gate
- Imprisonment
- True Resurrection
- Time Stop