giant pteromyini

by Cinder Blocksally

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Giant Pteromyini

Large monstrosity, unaligned


  • Armor Class 14 (Natural Armor)
  • Hit Points 93 (14d10 + 16)
  • Speed 10 ft., fly 60 ft.

STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 13 (+1) 2 (-4) 13 (+1) 5 (-3)

  • Saving Throws Dex +5, Wis +4
  • Skills Athletics +6, Perception +4
  • Senses Darkvision 120 ft., Passive Perception 14
  • Languages --
  • Challenge 5 (1,800XP)

Flyby. The pteromyini doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Sky Striker. If the pteromyni flies at least 20 feet straight towards a creature and then hits it with its tail slam on the same turn, that target must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn.

Actions

Multiattack. The pteromyni makes two attacks: one with its tail slam and one with its talons.

Tail Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit 13 (2d10 + 3) bludgeoning damage.

Talons. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit 12 (2d8 + 3) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is retrained, and the pteromyini can't use its talons on another target.

Giant Pteromyini may seem skiddish, curious, and even playful in how they soar around and sniff at anyone traversing across the Inerted Valley - but take heed - if an opportunity arises, they will assuredly attempt to make off with a wandering party member or two for dinner.


All art and monster design by Cinder Blocksally.

Twitter @Cinder_blocksal

Instagram @Cinder_Blocksally

Reddit: /r/monstrousanonymous


 

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