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## Drake
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## Dryad, Blight
___
Blight Dryads were created by the influx of dark magic infusing into the tree of a bound dryad. Through Dark magic, these fey creatures learned to spread blight and create Blights. They eventually learned how to change the tree to which they were bound to other blighted trees they had inflicted. These creatures are filled with anger and hatred, wishing to destroy or warp everything around them.
Most other fey and woodland creatures avoid them if they can. Elves, Treants, Dryads and other fey creatures seek to remove them from the land when they find them.
The largest danger is time. If given enough time the blight Dryad will infest large swaths of forest and land, converting many afflicted plants into living Blights. Ultimately raising a small army and waging war on the creatures and humanoids in the area.
___
___
> ## Blight Dryad
> *Medium Fey, Chaotic Evil*
> ___
> - **Armor Class** 17
> - **Hit Points** 75 (14d8+14)
> - **Speed** 30ft.
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|10 (+0)|20 (+5)|13(+1)|14 (+2)|15(+2)|24(+7)|
>___
> - **Saving Throws** Con +3,Wis +4
> - **Skills** Animal Handling +5,Deception +9, Nature +6,
> - Perception +4, Persuasion +9, Stealth +7
> - **Senses** Darkvision 60ft., passive Perception 15
> - **Languages** Common, Elvish, Sylvan, Terran
> - **Challenge** 3 (700)
> ___
>
> ***Innate Spellcasting.*** The dryads innate spellcasting ability is Charisma (spell save DC 17). She can innately cast the following spells, requiring no material components:
>
>**At Will:** *Infestation(XGtE), Druidcraft.*
>
>**3/Day:** *Entangle, Invisibility, Charm Person, Spear of Thorns (custom)*
>
>**1/Day:** *Blight, Barkskin, Dispel Magic, Dominate Beast, Wall of Thorns*
>
>**Magic Resistance.** The dryad has advantage on saving throws against spells and other magical effects.
>
>**Speak with Beasts and Plants.** The dryad can communicate with beasts and plants as if they shared a language.
>
>**Tree Stride.** Once on her turn, the dryad can use 10 feet of her movement to step magically into one living or dead tree within her reach and emerge from a second living or dead tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.
>
>**Tree Anchored.** The dryad is bound to a tree she has chosen. She can change trees, but must complete and 8 hour ritual to do so. She must otherwise remain within a 1 mile diameter of her bound tree.
>
>**Awaken Blight.** 1/Day: The dryad can create a new Blight from a previously Blighted plant, vine grouping, or small tree. Choosing to create either 2 **Twig Blights**, 1 **Needle Blight**, or 1 **Vine Blight.** Blights created in this way are loyal to the dryad that created them.
>
> ### Actions
> ***Dagger.*** *melee or ranged weapon attack:* +7 to hit, reach 5ft or range 20/60ft., one target. *Hit:* 7 (1d4+5) piercing damage.
>
> ***Longbow.*** *Ranged Weapon Attack:* +7 to hit, range 150/600 ft., one target. *Hit:* 9 (1d8+5) piercing damage.
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#### Spear of Thorns
*1st-level conjuration*
___
- **Casting Time:** 1 action
- **Range:** 60 feet
- **Components:** S, M (a drop of water and freshly picked thorn)
- **Duration:** Instantaneous
___
You create a spear made of branches and thorns and hurl it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss the spear then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 additional piercing damage.
***At Higher Levels.*** When you cast this spell using a spell slot of 2nd level or higher, the exploding piercing damage increases by 1d6 for each slot above 1st.
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## Undead, Empowered
___
Description
___
> ## Skeleton, Empowered
>*Size, Alignment*
> ___
> - **Armor Class** AC
> - **Hit Points** Hitpoints
> - **Speed** Speed
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|Str (Mod)|Dex (Mod)|Con (Mod)|Int (Mod)|Wis (Mod)|Cha (Mod)|
>___
> - **Saving Throws** saving_throws
> - **Skills** skills
> - **Damage Vulnerabilities** damage_vulnerabilities
> - **Damage Resistances** Resistances
> - **Damage Immunities** Damage_Immunities
> - **Condition Immunities** condition_Immunities
> - **Senses** Senses
> - **Languages** Languages
> - **Challenge** Challenge and Xp
> ___
>
> ### Actions
> ***Multiattack.*** The Creature Name makes Number and type of attacks
>
> ***Ability Description.*** *Attack Style:* Attack Bonus to hit, Reach/Range, one target. *Hit:* Damage Damage Type damage
>
> ***General Ability Description.*** General Attack Description
___
> ## Zombie, Empowered
>*Size, Alignment*
> ___
> - **Armor Class** AC
> - **Hit Points** Hitpoints
> - **Speed** Speed
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|Str (Mod)|Dex (Mod)|Con (Mod)|Int (Mod)|Wis (Mod)|Cha (Mod)|
>___
> - **Saving Throws** saving_throws
> - **Skills** skills
> - **Damage Vulnerabilities** damage_vulnerabilities
> - **Damage Resistances** Resistances
> - **Damage Immunities** Damage_Immunities
> - **Condition Immunities** condition_Immunities
> - **Senses** Senses
> - **Languages** Languages
> - **Challenge** Challenge and Xp
> ___
>
> ### Actions
> ***Multiattack.*** The Creature Name makes Number and type of attacks
>
> ***Ability Description.*** *Attack Style:* Attack Bonus to hit, Reach/Range, one target. *Hit:* Damage Damage Type damage
>
> ***General Ability Description.*** General Attack Description
\pagebreakNum
___
> ## Ghoul, Empowered
>*Size, Alignment*
> ___
> - **Armor Class** AC
> - **Hit Points** Hitpoints
> - **Speed** Speed
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|Str (Mod)|Dex (Mod)|Con (Mod)|Int (Mod)|Wis (Mod)|Cha (Mod)|
>___
> - **Saving Throws** saving_throws
> - **Skills** skills
> - **Damage Vulnerabilities** damage_vulnerabilities
> - **Damage Resistances** Resistances
> - **Damage Immunities** Damage_Immunities
> - **Condition Immunities** condition_Immunities
> - **Senses** Senses
> - **Languages** Languages
> - **Challenge** Challenge and Xp
> ___
>
> ### Actions
> ***Multiattack.*** The Creature Name makes Number and type of attacks
>
> ***Ability Description.*** *Attack Style:* Attack Bonus to hit, Reach/Range, one target. *Hit:* Damage Damage Type damage
>
> ***General Ability Description.*** General Attack Description
___
> ## Ghast, Empowered
>*Size, Alignment*
> ___
> - **Armor Class** AC
> - **Hit Points** Hitpoints
> - **Speed** Speed
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|Str (Mod)|Dex (Mod)|Con (Mod)|Int (Mod)|Wis (Mod)|Cha (Mod)|
>___
> - **Saving Throws** saving_throws
> - **Skills** skills
> - **Damage Vulnerabilities** damage_vulnerabilities
> - **Damage Resistances** Resistances
> - **Damage Immunities** Damage_Immunities
> - **Condition Immunities** condition_Immunities
> - **Senses** Senses
> - **Languages** Languages
> - **Challenge** Challenge and Xp
> ___
>
> ### Actions
> ***Multiattack.*** The Creature Name makes Number and type of attacks
>
> ***Ability Description.*** *Attack Style:* Attack Bonus to hit, Reach/Range, one target. *Hit:* Damage Damage Type damage
>
> ***General Ability Description.*** General Attack Description
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## Wyrm,
\pagebreakNum
People love to flex their creative muscles while composing new homebrew content. More often than not, the inspiration for you homebrew comes from another source. Sometimes significantly. Other times just as a spark.
What is important for the community is that you share your sources of inspiration. This back cover can serve as an easy to find, easy to read place for you to do just that.
So go ahead, remove this chunk of copy and tell everyone who inspired you.
Cover Art: [Ludongjun](https://www.ludonjun.com)
When you're ready to share with the community, don't forget to mark your document as public so people can find it in the [GM Binder Search](https://www.gmbinder.com/search)
[WWW.GMBINDER.COM](https://www.gmbinder.com)
\columnbreak
##### More Credits
Dryad with bow owned by NCsoft.