Reincarnate (Spelljammer Update)

by jldixon

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Reincarnate

5th-level transmutation


  • Casting Time: 1 hour
  • Range: Touch
  • Components: V, S, M (rare oils and unguents worth at least 1,000 gp, which the spell consumes)
  • Duration: Instantaneous

You touch a dead Humanoid or Fey, or a piece of a dead Humanoid or Fey. Provided that the creature has been dead no longer than 10 days, the spell forms a new adult body for it and then calls the soul to enter that body. If the target’s soul isn’t free or willing to do so, the spell fails.

The magic fashions a new body for the creature to inhabit, which likely causes the creature’s race to change. The DM rolls a d100 and consults the following table to determine what form the creature takes when restored to life, or the DM chooses a form.

The reincarnated creature recalls its former life and experiences. It retains the capabilities it had in its original form, except it exchanges its original race for the new one and changes its racial traits accordingly.

d100 Race
01–02 Aasimar*
03 Astral Lineage*
04–10 Beastfolk Lineage*
11–13 Dragonborn*
14–22 Dwarf*
23–31 Elf*
32–33 Fey Lineage*
34–36 Firbolg
37–38 Genasi*
39–44 Gnome*
35–49 Goblinoid*
50–52 Goliath
53 Gothic Lineage*
54–57 Half-Elf*
58–61 Half-Orc
61–69 Halfling*
70–79 Human
80–83 Kobold
84–86 Minotaur
87–90 Orc
91 Rare Lineage*
92–94 Shifter*
95–96 Tiefling*
97–98 Triton
99–00 Yuan-ti

*If this result is rolled, the DM rolls a d20 and consults the corresponding subrace table, variant table, or race table to determine which particular form the creature will assume, or the DM chooses a form.


Aasimar
d20 Subrace (Celestial Revelation)
1–5 Fallen (Necrotic Shroud)
6–13 Protector (Radiant Soul)
14–20 Scourge (Radiant Consumption)
Astral Lineage
d20 Race
1–2 Autognome
3–5 Giff
6–8 Githyanki
9–11 Githzerai
12–14 Hadozee
15–17 Plasmoid
18–20 Thri-kreen
Beastfolk Lineage
d20 Race
1–2 Aarakocra
3 Grung
4–5 Harengon
6–7 Leonin
8–9 Lizardfolk
10 Locathah
11–12 Loxodon
13–14 Kenku
15–16 Owlin
17–18 Tabaxi
19–20 Tortle
Dragonborn
d20 Variant
1–6 Chromatic
7–9 Draconblood
10–11 Gem
12–17 Metallic
18–20 Ravenite
Dwarf
d20 Subrace
1–5 Duergar
6–13 Hill
14–20 Mountain
Elf
d20 Subrace
1 Astral
2–4 Dark (Drow)
5–6 Eladrin
7–10 High
11–12 Pallid
13–15 Sea
16 Shadar-kai
17–20 Wood
Fey Lineage
d20 Race
1–5 Centaur
6–10 Changeling
11–15 Fairy
16–20 Satyr
Genasi
d20 Subrace
1–5 Air
6–10 Earth
11–15 Fire
16–20 Water
Gnome
d20 Subrace
1–4 Deep
5–11 Forest
12–20 Rock
Goblinoid
d20 Race
1–6 Bugbear
7–13 Goblin
14–19 Hobgoblin
20 Verdan
Gothic Lineage
d20 Lineage
1–7 Dhampir
8–14 Hexblood
15–20 Reborn
Half-Elf
d20 Variant
1–6 Non-Variant
7–9 Aquatic
10–12 Drow
13–16 High
17–20 Wood
Halfling
d20 Subrace
1–4 Ghostwise
5–10 Lightfoot
11–14 Lotusden
15–20 Stout
Rare Lineage
d20 Race
1–5 Kalashtar
6–10 Simic Hybrid
11–15 Vedalken
16–20 Warforged
Shifter
d20 Subrace/Variant
1–5 Beasthide
6–10 Longtooth
11–15 Swiftstride
16–20 Wildhunt
Tiefling
d20 Variant
1–3 Asmodeus (Non-Variant)
4–5 Baalzebul
6–7 Dispater
8–9 Fierna
10–11 Glasya
12–13 Levistus
14–15 Mammon
16–17 Mephistopheles
18–19 Zariel
20 Other Variant (roll on table below)

Design

Philosophy

and Credits

While many attempts at updating this spell simply evenly distribute all the currently available race options, I enjoyed that the original reincarnation spell not only included subraces, but also distributed the results to statistically favor races which the designers imagined being the most commonly occurring (humans, elves, dwarves, etc.). Thus, my update attempts to preserve this statistical favoring to an extent.

To this end, I drew heavy inspiration from a previous reincarnate spell update made by Reddit user /u/ASongofEarthandAir, which also sought to maintain statistical variety and introduced me to the idea of sub-tables for subraces, race variants, and grouped categories.

While I made efforts to include nearly everything that's been officially published (including the half-elf and tielfing variants from Sword Coast Adventurer's Guide), I ultimately decided not to include the elf variants from Wayfinder's Guide to Eberron since these were ultimately dropped in Eberron: Rising from the Last War and I didn't feel like they added much. I also decided to make a separate version for the dragonmarked subraces and race variants for those who want those included as options.

Tiefling (Other Variants)
d20 Variant
1–5 Devil's Tongue
6–10 Feral
11–15 Hellfire
16–20 Winged

Created by Reddit user /u/jldixon1 using GM Binder

 

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