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Godfall Bags, Belts and Backpacks
\pagebreak ## Homebrew All content herein is subject to change. ## Credits **Written** by Mike Hughes, Julia Watson-Foster
**Art** by [Filipe Pagliuso](https://www.artstation.com/filipe-pagliuso)
**Special Thanks** to Wraithkin \columnbreak
- ### [Chapter 1: Containers](#containers) - [
2
Mastercrafting
](#containers-mastercrafting) - [
2
Belt Containers
](#containers-belt-containers) - [
3
Backpack Containers
](#containers-backpack-containers)
\pagebreakNum # Containers Trained leatherworkers and tailors are able to create specialized containers that allow adventurers to store more items or access those items more quickly. Each container takes up a specific number of inventory slots on either your belt or backpack. You may only have a maximum of 1 container on your belt and 1 container on your backpack in use. Any other containers take up their designated number of slots but do not convey any benefit and cannot hold any items. Changing out your active container requires a long rest. ## Mastercrafting Containers, like armor, weapons and clothing, can be Mastercrafted. When doing so the same tools used to create them must be used to mastercraft them. In addition to gaining special properties based on the material used, most containers use an Expansion Bonus in their description. This number is based on their quality level. | Quality | Expansion Bonus | |:------------|:-----------------:| | Low | -1 | | Normal | 0 | | Artisan | 1 | | Masterwork | 2 | ## Belt Containers Belt Containers can be added to your belt to augment what you can carry. Items stored in a belt container are accessed as if they were on your belt unless stated otherwise. Belt containers always take up the number of slots specified, ignoring a belt’s normal ability to store items of larger sizes in a single slot. ***Resources.*** Belt containers require 1 unit of leather or cloth, 100 gp and 3 CP to craft. If the chosen material has an essence cost, that cost must also be met per unit. ***Resolution.*** After expending all required resources, the container is created at normal quality. #### Alchemist's Bandoleer This container takes up 2 belt slots but holds up to 3 + Expansion Level worth of Potions, Salves, Inhalants, Oils, or Brews. #### Armament Sling This container takes up 1 belt slot and holds 2 + Expansion Level worth of weapons, shields or foci. Weapons stored in this container cannot have the two-handed or heavy properties. \columnbreak #### Dart Pouch. This container takes up 1 belt slot and holds 5 + (5 * Expansion Level) darts. Additionally, you can draw darts from this expansion as part of making an attack with the dart. #### Large Item Holster This container takes up 3 - Expansion Level belt slots and holds 2 Large Items. Large items in this container do not count against your normal large item limit. #### Spellslinger Bandoleer This container takes up 2 belt slots but holds up to 3 + Expansion Level worth of Wands, Rods, or Spell Scrolls. #### Throwing Weapon Bandoleer Choose one from the following list. This expansion takes up 2 belt slots but holds up to 3 + (3 * Expansion Level) of the chosen item type as if they were on your belt. Additionally, you can draw weapons from this container as part of making a ranged attack with the weapon. - Daggers - Handaxes - Light Hammers - Javelins #### Tool Belt This container takes up 1 belt slot and holds 1 + Expansion Level of tools or musical instruments regardless of their size. This includes all crafting and gathering tools, as well as thieves tools. #### Utility Belt This expansion takes up 1 belt slot but holds up to 3 + Expansion Level of the following items. Please note that potions and poisons cannot be stored in this item. - Acid (Vial) - Alchemist's Fire (Flask) - Antitoxin - Ball Bearings (Bag) - Caltrops (Bag) - Flask - Glass Bottle - Grappling Hook - Hammer - Hooded Lantern - Iron Spikes (10) - Lamp - Magnifying Glass - Oil (Flask) - Piton (10) - Rope (50 feet, any) - Tinderbox - Vial \pagebreakNum ## Backpack Containers Backpack containers work similar to Belt Containers except that most do not take up space in your backpack when used, instead augmenting or replacing your backpack entirely. While unequipped, a backpack container (or regular backpack) takes up 3 slots worth of storage. ***Resources.*** Backpack containers require 3 units of leather or cloth, 300 gp and 9 CP to craft. If the chosen material has an essence cost, that cost must also be met per unit. ***Resolution.*** After expending all required resources, the container is created at normal quality. #### Combat Pack A Combat Pack effectively replaces your backpack, reducing your backpack slots to 3 + your Strength Modifier + Expansion Level. This loss is offset by making items more easily accessible, allowing you to retrieve an item from or store an item in your backpack as a bonus action instead of an action. Additionally, you can add 1 small weapon to your Free Storage. #### Satchel *"It’s a satchel. Get over it."* ___ This container takes 2 backpack slots and gives 1 belt slot. This slot cannot be used to hold a large item. Additionally, you can store a number of tiny items in the satchel equal to its Expansion Level. This container may be used alongside a Handy Haversack. #### Side Bag *"Bo strong. Bo carry all the things."* ___ A side bag allows you to increase the number of slots in your backpack by 1 + your Strength Modifier, to a maximum of 4 + expansion level. #### Survival Pack A survival pack gives you 5 + Expansion Level extra slots to your backpack. However due to the size and bulk it requires a base strength of 10 to use and reduces movement speed by 10 feet. Additionally, a survival pack has the following benefits: - Increases Ration Box size by 5 + (5 * Expansion Level) - Increases Waterskin size (i.e., number of drinks from) by 5 + (5 * Expansion Level) - Holds a tent as free storage. Due to the level of packing and organization required to carry the load, retrieving or storing an item from a backpack with a Survival Pack takes 1 minute. ___ > ##### Handy Haversacks > Unfortunately, being magic and all, Handy Haversacks cannot use Backpack Containers, with the exception of a satchel. \columnbreak