Otherworldly Patron: The Infinite Hunger

by AelarTheElfRogue

Search GM Binder Visit User Profile

Otherworldly Patron:                   The Infinite Hunger

In the vast stretches of the universe, ancient beings float in remote corners of the void. These creatures, whose names have been lost to the ages, feast on the residual magics that were used to create existence itself. However, their hunger is infinite, and they will grant power to those who can give them promise of new food.

The Infinite Hunger Patron Features
Warlock Level Feature
1st Tenebrous Armor
6th Gravity Well
10th Consume the Light
14th Singularity

Infinite Hunger Expanded Spells

The Infinite Hunger lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Infinite Hunger Expanded Spells
Spell Level Spells
1st dissonant whispers, false life
2nd blindness/deafness, blur
3rd clairvoyance, locate creature
4th greater invisibility, evard's black tentacles
5th antilife shell, cone of cold

Tenebrous Armor

Starting at 1st level, you patron protects you with a swirling mass of shadows. As long as you are not wielding a shield, you gain a +1 bonus to your AC.

Additionally, those who would attempt to harm the void give it strength. As a reaction when you are damaged by an attack that does not deal psychic damage, you can gain temporary hit points equal to your Warlock level plus your Charisma modifier.

Once you use this feature, you cannot do so again until you complete a short or long rest.

Art Credit: Sylvia Ritter
Script for use with MPMB Character Sheet: Here

Gravity Well

Starting at 6th level, your patron grants you the ability to alter the fabric of space.

As an action, you can create a Gravity Well in a location within 60 feet of you. The well is a sphere with a 15ft radius, and is considered difficult terrain for all creatures except for you. All creatures within the radius when the well appears must make a Strength saving throw against your spellcasting DC. If a creature is forced into the well or tries to escape it, it must also make this check. On a success, the creature moves to the closest unoccupied space outside of the well’s radius. On a failure, the creature is pulled 10ft towards the center of the well. Any creature that starts it turn within the well is pulled 10ft towards the center. The well lasts for 1 minute and can be dismissed as a free action.

Once you have used this feature, you cannot do so again until you complete a short or long rest.

Consume the Light

Starting at 10th level, you have learned how to manipulate the darkness to consume the light.

You gain resistance to necrotic and radiant damage. As a reaction, whenever you would take necrotic or radiant damage, you can instead absorb the damage, and deal your Charisma modifier necrotic damage to all creatures currently in your Gravity Well.

Additionally, you can now center your Gravity Well on yourself, and have it move with you as you move.

Singularity

Starting at 14th level, your patron hungers for the life force of all who oppose you.

Once per long rest, as an action, you can cause your Gravity Well to collapse into a singularity. All creatures within the radius of the Gravity Well must make a Strength saving throw. On a failure, a creature is forcibly pulled to the center of the Gravity Well and their movement speed is reduced to 0 until the end of their next turn. At the start of your next turn, the Singularity explodes, dealing 12d6 necrotic damage. On a success, a creature is not pulled or slowed, and takes half damage if they are still within the radius of the Gravity Well when it explodes. After you trigger your Singularity, your Gravity Well dissipates.

Invocations

Pockets in Space

Prerequisite: 7th level, the Infinite Hunger patron

You can exclude a number of creatures equal to your Charisma modifier from the effects of your Gravity Well.

Growing Hunger

Prerequisite: 12th level, the Infinite Hunger patron

While your Gravity Well is centered on you, you deal extra necrotic damage equal to your Charisma modifier against creatures adjacent to you with your melee attacks.

Plunge Into Darkness

Prerequisite: 12th level, the Infinite Hunger patron

When you use Gravity Well, you can additionally choose to cast darkness without expending a spell slot as part of the same action, centered on the Gravity Well.

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.