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## Guard of Cerberus *Armour (any), Legendary (requires attunement)* ___ This set of armour has one of the three heads of cerberus embedded into it's right shoulder, and is made of a pitch black metal that reflects no light. A blessed item worn by a champion of Hades, it has faded over time and aquired some interesting faults. When it awakens, a second head grows out of the left shoulder, and a third from the chest when it's Exalted. ### Dormant The Guard of Cerberus has the following traits: - **Blessing of Hades:** You gain resistance to Necrotic damage, and you can cast *speak with dead* as a ritual. Once you use this effect, you cannot use it again until the next dusk. - **Keen Senses:** You have advantage on Perception checks that require smell or hearing. - **Cronch:** 1/long rest you can, as a reaction, attempt to catch a melee or ranged weapon attack in one of Cerberus's mouths. You gain a +4 to AC against the attack. ### Awakened The Guard of Cerberus gains the following traits: - **Masterwork Item:** You gain a +1 to AC. - **Blessing of Hades:** You are immune to Necrotic damage. You can cast *Blessing of the Styx*. Once you use this effect, you cannot use it again until the next dusk. - **Fetch:** You have advantage on Investigation checks to find spherical or rod-like objects. - **Double Cronch:** Cronch can now be used twice per long rest, and grants a +6 to AC. ### Exhalted The Guard of Cerberus gains the following traits: - **Masterwork Item:** You gain a +2 to AC. - **Blessing of Hades:** When you take Necrotic damage, you instead gain THP equal to the damage you would have taken. - **Athena's Favourite Good Boys:** You can cast *Athenshield* DC 18. Once you use this effect, you cannot use it again until the next dusk. - **Fearsome Visage:** You have advantage on Intimidation checks. - **Triple Cronch:** Cronch can now be used thrice per long rest, and as part of the same reaction, Cerberus holds the caught weapon long enough for you to make a melee attack against the creature.
> - This is v1.0 of the Guard of Cerberus > - Created by u/LucianAstaroth, and the spells [*Blessing of the Styx* and *Athenshield* can be found here](https://www.gmbinder.com/share/-LaCgTJT0lQVlx79_PkQ). > - **Art:** Wolf Knight by [kveldulver](https://www.deviantart.com/kveldulver) > - 'Awakened' and 'Exalted' by Matt Mercer, et. al. \columnbreak ##### Cerberus Quirks | d6 | Quirk | |:-:|:-:| | 1 | You cannot resist the fetch when an item is thrown. | | 2 | Your eyes go pitch back and you growl when angry. | | 3 | You greet people by sniffing them. Usually their rears. | | 4 | Spikes grow from your armour like raised hackles when you're on edge. | | 5 | Your tongue lolls and you pant when tired, and jump at the chance to go for walks. | | 6 | All living creatures who have been revived must be "fetched" for Hades. Except your friends, for now. | ___ > #### Awakening and Exalting > The Guard of Cerberus is a legendary item created by Hades as a gift for his champion. When they fell, the armour was lost to time, and awaits for a new hero to rouse it from its dormant state. > > The armour can be attuned while dormant, and is awakened and exalted when appropriate for the user e.g. when they slay an ancient foe or complete a personal quest, as determined by the DM.