*Cold tea and cold rice are bearable,* *but cold looks and cold words are not.* -- Mimiga Proverb
Hailing from a distant land, the Mimiga are a race who distinguish themselves from other humanoids with their animal-like ears and tails. The Mimiga value tradition, nature, and magic - somewhat like their Elven cousins. Human males, particularly teenagers or young adults, are often attracted by the presence of Mimiga females, much to their displeasure.
***Alignment:*** Most Mimiga are good, believing in a strong sense of equality and fairness. The peaceful Usamimiga tend towards law, while the Kitsunemimiga and Tanukimimiga lean more towards gentle chaos, being natural pranksters. Meanwhile, the Nekomimiga sit somewhere in between. ***Size:*** Mimiga are slightly shorter than humans but have similar proportions; usually standing about 5 to 6 feet tall and weighing around 110 pounds. Your size is Medium. ***Speed:*** Your base walking speed is 30 feet. ***Darkvision:*** You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You cannot discern colour in darkness, only shades of grey.
***Animal Whisperer:*** You have the innate ability to understand forest animals. Instead of direct speech, you can communicate simple ideas with Small or Tiny beasts through gestures and sounds. ***Claws:*** You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit. ***Languages:*** You can speak, read, and write Common and Sylvan. ***Subraces:*** There exist four major Mimiga subraces which include: Kitsunemimiga, Nekomimiga, Tanukimimiga, and Usamimiga. Choose one of these subraces. #### Kitsunemimiga As a Kitsunemimiga, you have a sharp mind and a mastery of at least the basics of magic. The cunning Kitsunemimiga are considered to be the oldest and most powerful of the Mimiga. While revered for their profound knowledge, they are also known to be quite mischievous. Due to their magical prowess, many Kitsunemimi often become wizards, and sorcerers are also not uncommon. The Kitsunemimiga mainly have pale to fair skin and a variety of hair colours, typically black, blonde, brown, or silver - though 'exotic' colours including red, green, or blue are not unheard of. Their eye colours are equally as diverse, though usually brown or hazel. ***Ability Score Increase:*** Your Intelligence score increases by 1. ***Fox's Cunning:*** You have proficiency in Insight. ***Crafty Magic:*** You know the *minor illusion* cantrip. You can also cast *disguise self* once, and it recharges after a long rest. Intelligence is your spellcasting ability for these spells. #### Nekomimiga As a Nekomimiga, you have a natural prowess in being nimble. Resembling felines, the Nekomimiga are driven by a strong sense of curiosity and exploration. Nekomimiga adventurers are often rangers or rogues, but wizards and other spellcasters are not uncommon. The Nekomimiga mostly have fair to tan skin and a variety of hair colours like that of felines. Their eye colours are most commonly brown, blue, or hazel. ***Ability Score Increase:*** Your Dexterity score increases by 1.
***Cat’s Talent:*** You have proficiency in Acrobatics. ***Nine Lives:*** When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
***Lucky Feet:*** You have strong feet which carry you quickly across the ground. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
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