Warlock: The Ancient Dragon

by JohnnyCleaver

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The Ancient Dragon

At a moment in your life, you came into contact with a powerful dragon of old. You have manage to convince him, through actions, words or otherwise, that you could be a valuable servant to it. Chromatic dragons have warlock servants that they use as pawns in their malevolant schemes of destruction and domination. Metallic dragons give powers to mortals that they deem worthy. Warlocks serving a metallic dragon are expected to uphold the ideals of virtue and valor of their benevolent masters.

Being connected to an ancient draconian being that still roams the land affects you mind in surprising ways. You might find yourself greedily hoarding your gold and treasures or your mind flashing to memories of ancient battles long before your time.

Ancient Dragon Features

Warlock Level Feature
1st Expanded Spell List, Draconian Defenses, Draconian Charm
6th Elemental Guard
10th Draconic Power
14th Aspect of the Dragon

Expanded Spell List

The following spells are added to the warlock spell list for you.

Spell Level Spells
1st Absorb Elements, Chromatic Orb
2nd Dragon's Breath, Enlarge/Reduce
3rd Protection From Energy, Elemental Weapon
4th Compulsion, Private Sanctum
5th Dominate Person, Circle of Power

Charm of the Ancient

Starting at 1st level, You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.

Elemental Guard

Starting at 1st level, you gain resistance to a damage type according to your patron as listed in the Draconic Patronage table below.

Draconic Patronage
Color Damage Type Area
Black Acid 5 by 30 ft. line
Blue Lightning 5 by 30 ft. line
Brass Fire 5 by 30 ft. line
Bronze Lightning 5 by 30 ft. line
Copper Acid 5 by 30 ft. line
Gold Fire 15 ft. cone
Green Poison 15 ft. cone
Red Fire 15 ft. cone
Silver Cold 15 ft. cone
White Cold 15 ft. cone

Draconian Power

At 6th level, your ability on the battlefield becomes imbued with the power of your patron. You gain a pool of d6s equal to 1 + your Charisma Modifier (minimum of one). When you deal damage to a creature you can spend one of your pool as additional damage, this damage is the same type as your Elemental Guard. You refill your pool after you complete a short or long rest.

Additionally your walking speed increases by 10 feet.

Draconic Defence

At 10th level, you learn to you to mystically form your will around you and protect yourself. As an action you gain a bonus to your AC equal to your Charisma modifier (minimum of one). This benefit lasts for one minute.

Once you use this feature you cannot use it again until you finish a short or long rest.

Aspect of the Dragon

Starting at 14th level, as an action you can assume an aspect of your draconic patron for up to one minute. Choose one of the aspects detailed below. Your transformations effect depends on that chosen aspect. You can change your aspect choice whenever you gain a level in this class.

Horns of Magical Might

You have advantage on saving throws against spells or magical abilities

Breath of Elemental Power

As a bonus action on your turn, you may use a breath attack in an area extending from yourself, creatures in this area must make a Dexterity saving throw against your spell save DC, taking 6d6 damage or half on a successful save. The damage type and shape of this breath weapon depend on your draconic patron as listed in the Draconic Patronage table.

Wings of the Legendary

You sprout leathery wings from your back, granting you a flying speed of 60 feet.

Additionally you can take the disengage action as a bonus action.

Heart of Dragonblood

At the start of your turn you gain temporary hit point equal to your warlock level and your Elemental Guard resistance becomes immunity.

Terrifying Gaze

You exude an aura of fear to a distance of 15 feet. Each hostile creature that starts its turn in this aura must succeed on a Wisdom saving throw or be frightened for one minute. A creature affected by this ability repeats the save at the end of each of its turns, and a creature that saves against this effect may not be subject to it again for 24 hours.

Once you use this feature you cannot use it again until you finish a long rest.

Draconic Influence

Dragons are notorious for their charisma and intelligence, whether its the intelligence and ideals of a metallic or the manipulations and cruelty of the chromatic.

Consider how your patron influences you and your behaviour. You might become greedy of your party's treasure or manipulative of the people of the world, lacking empathy for others if your patron is metallic. If your power was granted by a chromatic dragon, you might find yourself pursuing noble ideals or speaking in more refined cantor.

 

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