# Table of Contents
- ##### [
2Chapter 1: {chapterName}](#chapter-1-chaptername)
- [
2The Big Picture](#chapter-1-chaptername-the-big-picture)
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8The Cycle of Time](#chapter-1-chaptername-the-cycle-of-time)
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11Shell of the Gods](#chapter-1-chaptername-shell-of-the-gods)
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16A Changed Society](#chapter-1-chaptername-a-changed-society)
- ##### [
18Chapter 2: {chapter2Name}](chapter-2-chapter2name)
# Preface
If you're reading this expansion of Dungeons and Dragons 5th Edition, I would like to sincerely thank you for giving it the time of day. I hope you enjoy it and find it useful, regard-less of if you use everything in this document or not.
The aim of this book is to provoke thoughts about setting design in a way that challenges the run of the mill tropes in common D&D games. This book will try to give you the tools you need to make worlds, gods, and nonplayer characters in ways you may not have explored before, and it will hopefully enhance your fun as a Dungeon Master, which in turn will make everyone's experience at the table that much better.
##### on the cover
This scene illustrated by Brandon Moore shows Ur, the first god and god of creation, splitting apart the primeval chaos to forge the universe, and thus creating a home for all living things.
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# Chapter 1: {chapterName}
W