### Staff of the Sage
**Staff, rare (requires attunement by a Wizard or Sorcerer)**
While holding this magical 5' walking staff, you gain a +1 bonus to the saving throw DCs of your wizard or sorcerer spells.
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The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical walking staff.
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**Spells** You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: *arcane gate* (6 charges) *comprehend languages* (1 charge) *detect magic* (1 charge) *mage armor* (1 charge) *mirror image* (2 charges) *sending* (3 charges) *teleportation circle* (5 charges) *tongues* (3 charges)
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While attuned to this staff and within 30 feet of it, you are under the effects of a *nondetection* spell.