**Spellcasting Focus.** You can use a holy symbol as a spellcasting focus for your cleric spells. \pagebreakNum #### Channel Divinity Also starting at 3rd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effect. You start with two such effect: Bulwark of Faith and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Divinity ability. When you use your Channel Divinity, you choose which option to use. You must then finish a short rest or long rest before you can use your Channel Divinity again. Some Channel Divinity effects require saving throws. When you use such an effect, the DC equals your cleric spell save DC. #### Channel Divinity: Bulwark of Faith When you or a friendly creature that you can see within 10 feet of you take bludgeoning, piercing, or slashing damage, you can use your Channel Divinity as a reaction to the creature with divine energy that forms a translucent barrier around the creature. The triggering damage is halved for the creature, and the creature gains resistance to that damage type until the end of your next turn. #### War Magic Beginning at 7th level, when you use an action to cast a cantrip, you can make one weapon attack as a bonus action. #### Channel Divinity: Fortress of Faith At 10th level, when a creature other than yourself that you can see within 10 feet of you is targeted by an attack, you can use your Channel Divinity as a reaction to impose disadvantage to the attack roll. Alternatively, when a creature other than yourself that you can see within 10 feet of you is subjected by an effect that forces the creature to make a saving throw, you can use your Channel Divinity as a reaction to grant advantage to the saving throw. #### Indomitable Faith When you reach 15th level, you are protected by the divine power to the point that you cannot be overwhelmed by mortal sufferings. You become immune to diseases and poisons, your hit point maximum cannot be reduced, and you cannot be aged magically. #### Improved War Magic Starting at 18th level, when you use an action to cast a spell, you can make one weapon attack as a bonus action. ## Credits All contents are created by [Weirdo Whoever](http://weirdowhoever.blogspot.com) unless noted otherwise. Special thanks to [D&D Wiki](http://www.dandwiki.com) and [NaturalCrit Homebrewery tool](http://homebrewery.naturalcrit.com) for providing the templates for my imaginations. The line "They can't stop. [...] They're on a mision from their deity" is a reference to the film *The Blues Brothers.* ***Artworks.*** Credits for the awesome artworks goes to [Crusader, Diablo 3](https://www.deviantart.com/mikeazevedo/art/Crusader-Diablo-3-440164096) by [MikeAzevedo](https://www.deviantart.com/mikeazevedo). ***Watercolor.*** Credit for the clever watercolor goes to [Full Page Watercolor Stains](https://www.gmbinder.com/share/-L4Yt8ZSxmhwqt--yNRT/-L7R9b8fhdvRhtbJvpY6) by fellow GM Binder users.