Divine Domain: Journey Domain

by aeyana

Search GM Binder Visit User Profile

Divine Domain

At 1st level, a cleric gains the Divine Domain feature. The following is an additional option available to clerics, in addition to those offered in the Player's Handbook and other books: the Journey Domain

Journey Domain

Atop a camel, a lone traveler in full-faced tan clothes surveys the land before her. Dunes of sand stretch out as far as the eye can see. The gods of the travelers---including Hermes, Chimata-no-kami, Ganesha---aid travelers in their journeys and protect them away from home. These deities are often worshiped at humble shrines along well-traveled roads, but also feature in temples near ports in seaside cities.

Journey Domain Spells
Cleric Level Spells
1st expeditious retreat, longstrider
3rd find steed, misty step
5th haste, Leomund's tiny hut
7th dimension door, find greater steed
9th far step, teleportation circle

Bonus Proficiency

When you choose this domain at 1st level, you gain proficiency with navigator's tools, land vehicles, and sea vehicles.

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.