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# SG2048: Declare Contacts ## Declare a Contact Once per mission, you may **declare a contact**. Name and describe the contact, including the organization they work for, and the position they hold. The MC will then ask you additional question to flesh out the details of the contact and your relationship. Choose one Boon from the list below and roll 2d6. After the roll, you may pay Cred to improve your result, 1-for-1. You must always spend at least 1 Cred this way. On a 6-: Choose one Bane. On a 10+: Choose one more Boon, or one fewer Bane. On a 13+: Choose one more Boon. On any roll, you may choose to include one additional Boon and Bane. The following table summarizes the available combinations: | Roll | Boons | Banes | |:-----:|:-----:|:-----:| | 6- | 1 | 1 | | | 2 | 2 | | 7-9 | 1 | 0 | | | 2 | 1 | | 10-12 | 2 | 0 | | | 3 | 1 | | 13+ | 3 | 0 | | | 4 | 1 | Special: A second PC may choose to Help / Interfere with this roll. This consumes their use of Declare a Contact, but they may also add the character as a contact. ##### Boons: * **High Ranking**: They are in a position of power, leadership, or responsibility within their organization. * **Skilled**: They possess an unusual skillset. * **Talented**: They are especially talented at what they do. * **Resourceful**: They have access to unusual resources. * **Metropolitan**: They come from an unusual background. * **Reliable**: They have no ulterior motives (or have an agenda that is clear to you). * **Incognito**: They undertake tasks independent of the wishes of their employers. * **Old Friend**: You've worked together before and they are amicably disposed to you. ##### Banes: * **Bad Blood**: Maybe you're rivals, maybe you've wronged them before, or maybe you owe them one. You know each other, and there's bad blood between you. Tell us why. * **Mercurial**: This person's loyalties are in question, or are conflicted. The GM will decide if they have other loyalties, priorities, or agendas... and then *not* tell you about it. (Not compatible with Reliable) * **Tough Times**: They've fallen on tough times. Maybe they're on the run, owe a debt, or had some trouble with their employer. They won't have access to all of their resources, but they'll be desperate for help... from you or other parties. * **Premium**: Their help doesn't come cheap. Wherever applicable, consider the option "it costs extra" to be always selected. ## Fixer: I Know People The fixer move **I Know People** is replaced by the following: You gain a second use of **Declare a Contact** each mission; you may spend this use to reroll a Declare a Contact roll instead, and take the better result. Additionally, when you Declare a Contact, you may choose not to spend any Cred.