Quaggoth - Player Race

Search GM Binder
Quaggoth

Denizens of The Underdark

Originally believed to have been bred by drow magicians as a slave race, the quaggoth escaped and filled their own niche in the Underdark. The origin of the quaggoths was unknown. Some sages claim that they were once a semi-civilized race that dominated much of the Underdark through conquest and ritual sacrifice, until the drow, duergar, and other races broke their power. Others speculated they had some sort of civilization on the surface and were driven underground; this theory was supported by the quaggoths' hatred for surface-dwelling dwarves and elves.

Quaggoth Traits

Ability Score Increase. Your Strength increases by 2 and Constitution increases by 1.
Age. A quaggoth matures quite quickly, reaching physical maturity at age 8, however they live short lives usually never getting older than about 60.
Alignment. Years of slavery and tribal living has made most quaggoths Lawful, however you can find good and band ones in equal amount.
Size. Your size is Medium. A quaggoth averages between 6 and 7ft in height and around 250lbs in weight.
Speed. Your base walking speed is 30ft.
Beastly Claws. Your claws are natural weapons that you are proficient in that deal 1d6+Strength damage on a hit. They also give you a climbing speed of 30ft.
Poison Resistance. Long exposure to the many poisonous residents of the Underdark has made quaggoths quite resistant to them. You have resistance against poison damage and advantage on saving throws against being poisoned.
Darkvision. Life in the Underdark has made your eyes exceptionally good in darkness. You have a darkvision out to 60ft. You can't discern colors in darkness, only shades of gray.
Languages. You can speak Common and Undercommon.

Credits

Cover Artwork by Wizards of the Coast LLC
Page 1 Art found on Pinterest
 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.