Circle of Corrosion

by /u/thebiggestwoop

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Circle of Corrosion

Druids of the Circle of Corrosion see themselves as arbiters of civilization's use of natural resources. They often hold meetings on the fringes of the frontier rather deep in the woods, close to keep an eye on the growing spread of civilization, ready to fight back if they deem that the city will harm the ecology and recourses of the land. They wield the power of acid to bring crafted materials back to their natural states as minerals and metals, a power that they reserve for only those that they deem unworthy to wield nature's gifts.

Circle of Corrosion Features
Druid Level Feature
2nd Corrosive Ire, Vitriolic Retribution
6th Enhanced Metabolism
10th Corrosive Aura
14th Superior Metabolism

Corrosive Ire

At 2nd level, you gain the ability to magically corrode away the manufactured products of society. As a bonus action you can mark a manufactured object that you can see for corrosion. The target object must be one non-magical, no more than 10 feet long on a side, and be within 15 feet of you. When you first target the object, and at the start of each of your next turns while a target of your corrosive ire, the object takes 1d10 acid damage.

If the targeted object contains a complicated mechanism, such as a clockwork device or a lock, the mechanism no longer functions when it first takes the acid damage.

If the targeted object is a weapon, it does not take acid damage, instead the weapon takes a permanent and cumulative -1 penalty to damage rolls at the start of each of your turns. If its penalty drops to -5, the weapon is destroyed.

If the targeted object is either armor or a shield, it does not take acid damage, instead it takes a permanent and cumulative -1 penalty to the AC it offers at the start of each of your turns. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed.

If the targeted object is being worn or carried, the creature that possesses it can attempt to resist the effect. If it does, it makes a Dexterity saving through against your spell save DC. On a success, the object does not become a target of your corrosive ire.

The corrosive ire lasts for 1 minute, or until you are separated from the object by more than 15 feet. Once you use this feature, you can't use it again until you take a short or long rest.

Vitriolic Retribution

Also at 2nd level, your blood becomes acidic, which you can use as a retributive weapon. When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. The creature takes 2d8 acid damage on a failed saving throw, and half as much damage on a successful one. If the creature hit you with a non-magical melee weapon, the weapon takes a cumulative and permanent -1 penalty to damage rolls as if it had been of your corrosive ire.

You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Enhanced Metabolism

At at 6th level, your acidic blood allows your body to become more durable, granting you the following benefits:

  • You become proficient in Constitution saving throws.
  • Whenever you spend hit dice to regain hit points, treat any dice you roll as having rolled their maximum value for you.
  • You gain resistance to acid and poison damage.

Corrosive Aura

At 10th level, your corrosive ire becomes more powerful. Its range increases to be 30 feet, the acid damage increases to be 2d10, and when you activate it you can target up to three objects. If one of the objects moves out of the range of the corrosive ire, the effect only ends on the one object; other targets of the corrosive ire remain under its effects.

Superior Metabolism

At 14th level, the wild energies that suffuse your body allow you to heal at incredible speeds. At the start of each of your turns, you regain hit points equal to 5 + your Wisdom modifier if you have no more than half your hit points left. You don't gain this benefit if you have 0 hit points.

Art credit: deviantart.com/momma-kuku

 

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