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# Elemental Bears #### By
Ishio
___ ___ > ## Lava Bear >*Large beast, unaligned* > ___ > - **Armor Class** 16 (Natural Armor) > - **Hit Points** 135 (18d8 + 54) > - **Speed** 30 ft., climb 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|19 (+4)|10 (+0)|17 (+3)|11 (+0)|12 (+1)|12 (+1)| >___ > - **Skills** Perception +7 > - **Damage Resistances** Bludgeoning, Piercing, and Slashing from Nonmagical Attacks > - **Damage Immunities** Fire > - **Senses** Darkvision 60 ft., Passive Perception 17 > - **Languages** -- > - **Challenge** > ___ > ***Keen Smell.*** The lava bear has advantage on Wisdom (Perception) checks that rely on smell. > > ### Actions > ***Multiattack.*** The Lava Bear makes three attacks: two with its claws and one with its bite. > > ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 14 (2d8 +4) piercing damage and 9 (2d8) fire damage. > > ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 16 (2d10 + 4) piercing damage and 9 (2d8) fire damage. > > ***Charge.*** When the bear moves at least 10 ft., it may make a charge attack to all creatures within a line, up to it's total movement speed. Each creature must make a DC 14 Dexterity saving throw, taking 15 (2d10 + 4) bludgeoning damage and 9 (2d8) fire damage, and are knocked prone. Each creature that succeeds takes half damage and not knocked prone. The line traveled leaves behind a trail of fire that lasts for 1d4 rounds. Any creatures entering or start their turns there takes 7 (2d6) fire damage.
___ ___ > ## Sulfuric Bear >*Large beast, unaligned* > ___ > - **Armor Class** 16 (Natural Armor) > - **Hit Points** 135 (18d8 + 54) > - **Speed** 30 ft., climb 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|19 (+4)|10 (+0)|17 (+3)|11 (+0)|12 (+1)|12 (+1)| >___ > - **Skills** Perception +7 > - **Damage Resistances** Bludgeoning, Piercing, and Slashing from Nonmagical Attacks > - **Damage Immunities** Acid > - **Senses** Darkvision 60 ft., Passive Perception 17 > - **Languages** -- > - **Challenge** > ___ > > ***Keen Smell.*** The sulfuric bear has advantage on Wisdom (Perception) checks that rely on smell. > > ### Actions > ***Multiattack.*** The sulfuric bear makes three attacks: two with its claws and one with its bite. > > ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 14 (2d8 +4) piercing damage and 9 (2d8) acid damage. > > ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 16 (2d10 + 4) piercing damage and 9 (2d8) acid damage. > > ***Acid Spray (Recharge 5-6).*** The sulfuric bear showers a radius of 20ft. from it's body in acid. Each creature must make a DC 14 Dexterity saving throw, taking 33 (8d8) acid damage on a failed save, half as much damage on a successful one. \pagebreak ___ ___ > ## Necrotic Bear >*Large beast, unaligned* > ___ > - **Armor Class** 16 (Natural Armor) > - **Hit Points** 135 (18d8 + 54) > - **Speed** 30 ft., climb 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|19 (+4)|10 (+0)|17 (+3)|11 (+0)|12 (+1)|12 (+1)| >___ > - **Skills** Perception +7 > - **Damage Resistances** Bludgeoning, Piercing, and Slashing from Nonmagical Attacks > - **Damage Immunities** Necrotic > - **Senses** Darkvision 60 ft., Passive Perception 17 > - **Languages** -- > - **Challenge** > ___ > > ***Keen Smell.*** The necrotic bear has advantage on Wisdom (Perception) checks that rely on smell. > > ### Actions > ***Multiattack.*** The necrotic bear makes three attacks: two with its claws and one with its bite. > > ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 14 (2d8 +4) piercing damage and 9 (2d8) necrotic damage. > > ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 16 (2d10 + 4) piercing damage and 9 (2d8) necrotic damage. > > ***Necrotic Touch (Recharge 5-6).*** The necrotic bears attacks glow with a black and dark energy. When the necrotic bear makes an attack, can cause it's attacks to become purely necrotic. Each creature attacked by the necrotic bear must succeed a DC 14 Constitution saving throw or lose 2 (1d4-2) Strength (minimum 1). Each attack also heals the necrotic bear for 5 (1d8) damage.
___ ___ > ## Arctic Bear >*Large beast, unaligned* > ___ > - **Armor Class** 16 (Natural Armor) > - **Hit Points** 135 (18d8 + 54) > - **Speed** 30 ft., climb 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|19 (+4)|10 (+0)|17 (+3)|11 (+0)|12 (+1)|12 (+1)| >___ > - **Skills** Perception +7 > - **Damage Resistances** Bludgeoning, Piercing, and Slashing from Nonmagical Attacks > - **Damage Immunities** Cold > - **Senses** Darkvision 60 ft., Passive Perception 17 > - **Languages** -- > - **Challenge** > ___ > > ***Keen Smell.*** The arctic bear has advantage on Wisdom (Perception) checks that rely on smell. > > ### Actions > ***Multiattack.*** The arctic bear makes three attacks: two with its claws and one with its bite. > > ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 14 (2d8 +4) piercing damage and 9 (2d8) cold damage. > > ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 16 (2d10 + 4) piercing damage and 9 (2d8) cold damage. > > ***Arctic Blast (Recharge 5-6).*** The arctic bear exhales an icy blast in a 30-foot-cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 33 (8d8) cold damage on a failed save, or half as much damage on a successful one. \pagebreak ___ ___ > ## Thunder Bear >*Large beast, unaligned* > ___ > - **Armor Class** 16 (Natural Armor) > - **Hit Points** 135 (18d8 + 54) > - **Speed** 30 ft., climb 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|19 (+4)|10 (+0)|17 (+3)|11 (+0)|12 (+1)|12 (+1)| >___ > - **Skills** Perception +7 > - **Damage Resistances** Bludgeoning, Piercing, and Slashing from Nonmagical Attacks > - **Damage Immunities** Thunder > - **Senses** Darkvision 60 ft., Passive Perception 17 > - **Languages** -- > - **Challenge** > ___ > > ***Keen Smell.*** The thunder bear has advantage on Wisdom (Perception) checks that rely on smell. > > ### Actions > ***Multiattack.*** The thunder bear makes three attacks: two with its claws and one with its bite. > > ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 14 (2d8 +4) piercing damage and 9 (2d8) thunder damage. > > ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 16 (2d10 + 4) piercing damage and 9 (2d8) thunder damage. > > ***Necrotic Touch (Recharge 5-6).*** The thunder bears attacks glow with a black and dark energy. When the thunder bear makes an attack, can cause it's attacks to become purely thunder. Each creature attacked by the thunder bear must succeed a DC 14 Constitution saving throw or thunder 2 (1d4-2) Strength (minimum 1). Each attack also heals the thunder bear for 5 (1d8) damage.
___ ___ > ## Lightning Bear >*Large beast, unaligned* > ___ > - **Armor Class** 16 (Natural Armor) > - **Hit Points** 135 (18d8 + 54) > - **Speed** 30 ft., climb 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|19 (+4)|10 (+0)|17 (+3)|11 (+0)|12 (+1)|12 (+1)| >___ > - **Skills** Perception +7 > - **Damage Resistances** Bludgeoning, Piercing, and Slashing from Nonmagical Attacks > - **Damage Immunities** Cold > - **Senses** Darkvision 60 ft., Passive Perception 17 > - **Languages** -- > - **Challenge** > ___ > > ***Keen Smell.*** The arctic bear has advantage on Wisdom (Perception) checks that rely on smell. > > ### Actions > ***Multiattack.*** The arctic bear makes three attacks: two with its claws and one with its bite. > > ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 14 (2d8 +4) piercing damage and 9 (2d8) cold damage. > > ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 16 (2d10 + 4) piercing damage and 9 (2d8) cold damage. > > ***Acid Spray (Recharge 5-6).*** The arctic bear showers a radius of 20ft. from it's body in acid. Each creature must make a DC 14 Dexterity saving throw, taking 33 (8d8) acid damage on a failed save, half as much damage on a successful one. \pagebreak ___ ___ > ## Poisonous Bear >*Large beast, unaligned* > ___ > - **Armor Class** 16 (Natural Armor) > - **Hit Points** 135 (18d8 + 54) > - **Speed** 30 ft., climb 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|19 (+4)|10 (+0)|17 (+3)|11 (+0)|12 (+1)|12 (+1)| >___ > - **Skills** Perception +7 > - **Damage Resistances** Bludgeoning, Piercing, and Slashing from Nonmagical Attacks > - **Damage Immunities** Necrotic > - **Senses** Darkvision 60 ft., Passive Perception 17 > - **Languages** -- > - **Challenge** > ___ > > ***Keen Smell.*** The poisonous bear has advantage on Wisdom (Perception) checks that rely on smell. > > ### Actions > ***Multiattack.*** The poisonous bear makes three attacks: two with its claws and one with its bite. > > ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 14 (2d8 +4) piercing damage and 9 (2d8) necrotic damage. > > ***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5ft., one target. *Hit:* 16 (2d10 + 4) piercing damage and 9 (2d8) necrotic damage. > > ***Necrotic Touch (Recharge 5-6).*** The poisonous bears attacks glow with a black and dark energy. When the necrotic bear makes an attack, can cause it's attacks to become purely necrotic. Each creature attacked by the necrotic bear must succeed a DC 14 Constitution saving throw or lose 2 (1d4-2) Strength (minimum 1). Each attack also heals the necrotic bear for 5 (1d8) damage.