Rauthuros
Four Armed Winged Demon
A feared general in the demonic legion, ruthless in its path to seize power. Striking a imposing figure especially so whilst wielding two searing greatswords and two katars, wreathed in lightning.
Rauthuros serves as second command in one of the Demon Prince's armies. Ready to jump at any opportunity to supplant whichever prince he currently serves.
Rauthuros
Large fiend (demon), chaotic evil
- Armor Class 17 (natural armor)
- Hit Points 315 (30d10 + 150)
- Speed 40 ft., fly 50 ft.
STR DEX CON INT WIS CHA 26 (+8) 14 (+2) 20 (+5) 18 (+4) 18 (+4) 16 (+3)
- Saving Throws Dex +9, Con +12
- Skills Athletics +15, Perception +11
- Damage Resistances fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
- Damage Immunities poison
- Condition Immunities charmed, exhaustion, frightened, poisoned
- Senses truesight 60 ft., passive Perception 21
- Languages Abyssal, Common
- Challenge 21 (33,000 XP)
Magic Resistance. Rauthuros has advantage on saving throws against spells and other magical effects.
Magic Weapons. Rauthuros' weapon attacks are magical.
Flyby. Rauthuros doesn't provoke an opportunity attack when it flies out of an enemy's reach .
Four Arms. Rauthuros has advantage on ability checks made to grapple creatures and avoid being grappled.
Legendary Resistance (3/Day). If Rauthuros fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. Rauthuros makes two attacks: one with its Searing Blade and one with its Shocking Stab.
Searing Blade. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 7 (2d6) fire damage.
Shocking Katar. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 13 (2d4 + 8) piercing damage plus 7 (2d6) lightning damage.
Tail. Melee Weapon Attack: +15 to hit, reach 10 ft, one target. Hit: 26 (4d8 + 8) piercing damage plus 22 (5d8) poison damage.
Legendary Actions
Rauthuros can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Rauthuros regains spent legendary actions at the start of its turn.
Tail. Rauthuros makes one tail attack.
Wing Attack (Costs 2 Actions). Rauthuros beats its wings. Each creature within 15 feet of it must succeed on a DC 20 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. Rauthuros can then fly up to half its flying speed.
Reactions
Parry. Rauthuros adds 7 to its AC against one melee attack that would hit it. To do so, Rauthuros must see the attacker and be wielding a melee weapon.