Fallen Angel
An angel is a celestial agent sent forth into the planes to further its god's agenda for weal or woe. Its sublime beauty and presence can drive awestruck onlookers to their knees. Yet angels are destroyers too, and their appearance portends doom as often as it signals hope.
An angel's moral compass grants it a sense of infallibility that can sometimes spell its undoing. Angels are usually too wise to fall for a simple deception, but sometimes pride can lead one to commit an evil act. Whether intentional or accidental, such an act is a permanent stain that marks the angel as an outcast.
Fallen angels retain their power but lose their connection to the deities from which they were made. Most fallen angels take their banishment personally, rebelling against the powers they served by seeking rulership over a section of the Abyss or a place among other fallen in the hierarchy of the Nine Hells. Zariel, the ruler of the first layer of the Nine Hells, is such a creature. Rather than rebel, some fallen angels resign themselves to an isolated existence on the Material Plane, living in disguise as simple hermits. If they are redeemed, they can become powerful allies dedicated to justice and compassionate service.
Fallen Angel Traits
Ability Score Increase: Your Charisma increases by 2 and either your Strength or Dexterity by 1.
Age: Angels are created as fully mature humanoids and do not age but since you've fallen from grace, dependent upon how much of your divinity you've held on to, you can only live for a few more thousand years.
Alignment: Once lawful good creatures, but now they can now safely range anywhere on the spectrum, however as they can only fall from grace by committing an act of evil, they sometimes continue to lean towards evil.
Size: Angels are the same size as humans. Your size is medium.
Speed: Your base walking speed is 30 feet. An due to your fall your angelic wings were damaged and take time to heal before they can be used once again. At 3rd level you regain your ability for flight for 40 feet.
Darkvision: Your divine powers wane and you no longer have your divine senses, but you can still see in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Residual Powers: You have lost most of your powers when you fell from grace, but you are slowly starting to grasp them again. You know the Guidance Cantrip. When you reach 3rd level, you can cast the Cure Wounds spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a Long Rest. When you reach 5th level, you can cast the Lesser Restoration spell once with this trait and regain the ability to do so when you finish a Long Rest.
Divine Thought: Though your divine powers have weakened dramatically, you still retain the ability to speak telepathically to anyone you see within 20 feet of you.
Knowledge of the Divine: For being a former angel of a deity and having intimate knowledge of how the gods work, you gain proficiency in Religion.
Languages: As part of your fall you have also lost your divine memory that granted you the ability to know all languages. Now instead you only know common, celestial, and one secret language of your choice.