#### Summary
The changes to warlock are only in the first 3 levels, plus additional [homebrew spells](https://www.gmbinder.com/share/-L-EAq8AAJGFPpiIQw9E) to fill the pact of the blade niche.
1. At level one you choose between one of the 3 "Eldritch Powers" and learn it. They are like cantrips but you can't learn these any other way and they scale off warlock level.
2. At level two, you gain "Eldritch Mastery," Which improves your cantrips overall. This replaces one of your invocations.
3. At level three, blade pact is replaced by Talisman pact (Peanut), and Cauldron pact (In Progress).
#### Notes
The issue with warlocks is that:
1. They present too few combat choies,
2. There are several instances where they allow you to choose between significant in-combat boosts and flavorful out of combat features. Agonizing blast and Eldritch blast are the prime examples of this.
3. They attempt to satisfy the gish niche through an pact, which is ill suited for the job as pacts don't have much combat budget and are more suited for fun OOC Utility. As a result to keep up with other martials they need additional invocation taxes. Then, if we spend every invocation on martial combat, we are a full casting martial.
4. EB shouldn't scale off player level. Its more of a class feature. You can't multiclass 2 levels in any other class and get the same amount of at-will DPR as the class you're multiclassing into.
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Our solution involves several changes to how warlocks work. Listed in no particular order:
1. Supplement the warlock spell list with melee spell options, remove blade pact. We can prevent melee warlock from stepping on martials' shoes by giving them windows of strength via spellcasting.
2. EB now scales off class level, but is given freely. (this amounts to a slight buff, a +1 cantrip)
3. Offer an alternative to EB, which is a blade pact cantrip, which retains the aesthetic of having a weapon. We can make blade pact cantrip competitive if we have people choose between EB and blade pact cantrip instead of giving both. Our implementation is designed to improve survivability and increase reliability of bladelock playstyle, which would otherwise be untenable.
4. Offer another alternative to EB, which is Eldritch Orb. This does less damage on average than EB but is more flexible and situationally stronger. It also improves the spell-slingy feel as it replaces what would be low spell slot AOE spell casts.
5. We do a simple damage buff to all cantrips (Potent spellcasting). This isn't a perfect solution, since EB scales multiplicatively at lvl 5 (100% increase in DPR) while the others will not (50% increase in DPR). In general though, this will improve the viability of other cantrips without increasing power creep by much
6. EB is competitive at lvl 1 because of hex. Add in other lvl 1 spells that synergize with other eldritch powers as well.
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